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Assets are created in the Package folders when creating assets via custo...
Steps to reproduce: Create a new project using the High Definition 3D template Create a new Decal Projector GameObject (GameObject &... Read more
[ProjectView] Rename Undo and Redo is not working for .shader assets
In Project window Undo and Redo functionality is not working for Standard Surface Shader, Unlit Shader, Image Effect Shader, while i... Read more
.unitypackage files are not recognized by the Editor's Project window wh...
How to reproduce:1. Open the 'project-1213246.zip' project using the EnvIronman VM2. In the Project window observe the 'test.unitypa... Read more
Incorrect font size in the Project Browser when using the Verdana font
How to reproduce:1. Create and open a new project2. In Preferences window set Editor Font to 'Verdana'3. Make sure that Project Brow... Read more
Project and Console window search bars have no text length limits and mi...
How to reproduce:1. Create a new project2. Open the Project window3. In the Project search bar paste a huge amount of symbols (for e... Read more
Show in Explorer opens multiple OS file browser instances per folder and...
How to reproduce:1. Create a new project and open it2. Create 50 new materials and select them all3. Right click -> Show in Explo... Read more
Object count is shown lower than the actual object count in Inspector wh...
How to reproduce:1. Open the attached project from "case_1277795-StoryGraphTest.zip"2. Expand all directories in Project Browser (yo... Read more
Use Open folder icon for expanded folders in the Project browser
The opened state icon asset for folders as reflected in the project panel is not implemented. Jira issue: https://unity3d.atlassian.... Read more
Package visibility toggle is ignored when searching in the Project window
How to reproduce:1. Open the user's attached project2. In the Project window toolbar toggle the Package visibility toggle3. In the s... Read more
Newly created asset/script cannot be named while scripts are re-compiling
How to reproduce:1. Create and open a new project2. Create a new C# Script and give it a name3. Create another C# Script right away ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs