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6
votes
Fixed

Wintermute::Geometry::Verify errors are spammed when baking a Mesh with ...

Progressive Lightmapper

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Mar 04, 2021

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Version/s: 2019.4.23f1, 2020.2.2f1, 2021.1.0a7

How to reproduce: 1. Open the user's attached "BakingWithCompression.zip" project 2. Open the "SampleScene" Scene 3. Open the Lighti... Read more

0
votes
Fixed

GPU lightmapper penumbra shadow sorting is incorrect

Progressive Lightmapper

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Mar 04, 2021

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Version/s:

GPU lightmapper uses shadow penumbra to sort by instead of indirect color. I noticed this issue when working on a bugfix. Baked out... Read more

0
votes
Fixed

[PLM] OpenRL 501 error is thrown/editor crashes when baking 4K lightmaps...

Progressive Lightmapper

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Mar 03, 2021

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Version/s: 2019.4, 2019.4.13f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open the "SCENE" Scene 3. Go to Window -> Rendering -> Lighting 4. Press th... Read more

0
votes
Fixed

Editor Crashes when loading Light Probes after loading Addressables

Progressive Lightmapper

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Feb 18, 2021

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Version/s: 2019.4, 2019.4.20f1, 2020.3

Reproduction steps: 1. Open user attached Project 2. Create a new Addressables build - Window > Asset Management > Addressables > Gr... Read more

0
votes
Fixed

Reflection Probes and Light Groups are not getting updated in the Light ...

Progressive Lightmapper

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Mar 09, 2021

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Version/s: 2020.1.0a11, 2020.2.2f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "URP default.zip" project 2. Open the "SampleScene" Scene 3. Go to Window -> Rendering... Read more

1
votes
Fixed

Min Bounces is getting clamped to the first digit of the Max Bounces fie...

Progressive Lightmapper

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Mar 10, 2021

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Version/s: 2021.2.0a8

Steps to repro: 1. Create new project and scene; 2. In the Lighting window (Window>Rendering>Lighting) click New Lighting Settings b... Read more

8
votes
Duplicate

[Enlighten] GameObject's illumination flickers when clicking on the Step...

Progressive Lightmapper

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Feb 26, 2021

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Version/s: 2019.4, 2019.4.17f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached "Bug lightmap" project ("Unity lighting bug.zip") 2. Load SampleScene 3. Open the Profiler ... Read more

0
votes
Won't Fix

Baking GI stalls when baking a specific SpeedTree asset

Progressive Lightmapper

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Mar 15, 2021

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Version/s: 2019.4, 2021.2, 2021.2.0a9

Steps to repro: 1. Download the attached project and open "tree" scene; 2. In the Lighting window (Window>Rendering>Lighting) press ... Read more

5
votes
Fixed

"[PathTracer] Failed to add geometry for mesh ''; mesh contains non-fini...

Progressive Lightmapper

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Mar 22, 2021

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Version/s: 2019.4.23f1, 2020.2.2f1, 2021.1.0a7, 2021.2

Jira: https://jira.unity3d.com/browse/GFXGI-515 Reproduction steps: 1. Open the user's attached project "Case_1263058.zip" 2. Go to... Read more

0
votes
Fixed

[GPULM] - Fallback to CPULM failing when writing LightCookies buffer and...

Progressive Lightmapper

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Mar 15, 2021

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Version/s:

Baking with GPULM sometimes fails when baking a scene that has baked light cookies. The bug happens in OpenCLCommonBuffers::Prepare... Read more

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