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[MSE] Fog settings are not preserved for the additively loaded scenes
To reproduce: 1. Open the project, attached by the user (MSELightingBug.zip)2. Open "active" scene3. In the Lighting settings, obser... Read more
[UI] New parameters are incorrectly introduced for directional, spot and...
Steps for reproduction:1) Open Unity (any versions after 2018.1.0a5)2) Find and select Directional Light in the scene3) In Inspector... Read more
[GPU PLM] [Crash] Memory leak and crash after switching lightmapper to '...
Prerequisites: pull the repro project from here: https://ono.unity3d.com/test-data/gi-tests/LightmappedTrees Steps to repro: 1. Open... Read more
Seting Reflection Probe to Realtime Crashes AMD graphics driver
Note! Crashes only on AMD gpu Reproduction steps:1. Download the project from the cloud2. Open scene "Midway01"3. In the Hierarchy s... Read more
[UI] Baked UV Overlap mode isn't loaded after selecting it in the Lightm...
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window click Generate Lightin... Read more
[PLM] Progressive Lightmapper goes OOM with View Prioritization enabled
Steps for reproductıon:1) Open attached project2) Ensure that baking backend is set to Progressive Lightmapper3) Ensure that `View P... Read more
Realtime light probes are broken in play mode
Realtime light probes are not working correctly in editor. Steps for reproduction:1) Download the project below `707267.zip`2) Open ... Read more
[ReflectionProbes] Probe data is not cleared when clearing baked data af...
Steps to repro: 1. Download attached project and 'SimpleReflectionprobeTest1' scene;2. In the Lighting window enable 'Auto Generate'... Read more
Converting an object with Light Bake data into a Prefab makes it lose th...
Steps to reproduce:1. Open attached project2. Open SceneA3. Generate Lighting (Window->Lighting->Settings)4. Drag Cube game ob... Read more
Light probe data is removed when reloading the scene in Editor
Steps to repro: 1. Open attached project and 't1' scene;2. Wait until baking is completed3. Enter into Play mode4. Reload the scene ... Read more
All about bugs
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