Search Issue Tracker

3
votes
Fixed

[iOS] Directional lightmap compression causes lightmap artifacts

Progressive Lightmapper

-

Apr 08, 2020

-

Version/s: 2018.4.20f1, 2019.1.14f1, 2019.2.21f1, 2019.3.9f1

Steps to reproduce: 1. Make sure that you have iOS platform support installed2. Download and open the attached project3. Enable Comp... Read more

1
votes
Fixed

Crash when building Lighting while Direct Denoiser is set to Radeon Pro

Progressive Lightmapper

-

Apr 04, 2020

-

Version/s: 2020.1, 2020.1.0b4, 2021.1

How to reproduce:1. Open attached project "oldMercedes.zip"2. Open 'samplescene' (in 'Scenes' folder)3. Make sure Direct Denoiser is... Read more

0
votes
Not Reproducible

[Encoding/compression] [Android] Baked lightmap intensity is affected wh...

Progressive Lightmapper

-

Apr 14, 2020

-

Version/s: 2018.4.20f1, 2019.1.14f1, 2019.2.21f1, 2019.3.9f1

Steps to reproduce: 1. Make sure that Android platform support is installed2. Download and open the attached project3. Open the Samp... Read more

0
votes
By Design

GL culling state is reset after a call to GL.IssuePluginEvent

Progressive Lightmapper

-

Mar 26, 2020

-

Version/s: 2017.4, 2019.3.4f1, 2020.2

Steps to reproduce:1. Open the attached project "GL_invertCulling.zip"2. Build it on Android3. Notice the LogCat Expected results: G... Read more

0
votes
Fixed

[GPU PLM] Moving an Object while baking breaks directionality

Progressive Lightmapper

-

Apr 15, 2020

-

Version/s: 2019.1.0a14

Steps to reproduce: 1. Open the updated CornellBox project2. Open the Test Runner Window (Window > General > Test Runner)3. Cl... Read more

0
votes
Not Reproducible

Optix denoiser crashes when baking lighting while using the latest Nvidi...

Progressive Lightmapper

-

Dec 17, 2020

-

Version/s: 2020.2, 2021.1, 2021.2

How to reproduce:1. Install the 460.89 version of Nividia GeForce drivers2. Open the attached "1300099 repro" project3. Open the "Sa... Read more

0
votes
Fixed

[GPU PLM] 'Firefly' artifacts are visible when multiple area lights are ...

Progressive Lightmapper

-

May 05, 2020

-

Version/s: 2020.2.0a10

Steps to repro:1. Download the attached project and open the 'BeachCoast' scene;2. In the Lighting window press 'Generate Lighting' ... Read more

0
votes
Fixed

Editor hangs on close when baking is canceled and CPU usage is 100%

Progressive Lightmapper

-

Apr 09, 2020

-

Version/s: 2019.3.0f4, 2019.3.9f1, 2020.1, 2020.2

How to reproduce:1. Open the attached '1235769.zip' project2. Open 'repro' Scene3. Open Lighting Settings4. Click Generate Lighting5... Read more

0
votes
Fixed

[GPU PLM] Baked shadow angle is broken in some instances

Progressive Lightmapper

-

Apr 23, 2020

-

Version/s: 2019.3.11f1, 2020.1.0b5, 2020.2.0a9

Steps to reproduce: 1. Download Enter The Room project and open Sequence 04 (Assets > Scenes > Production > NewLighting)2. ... Read more

0
votes
Fixed

Shaders that use _LightColor0.rgb flicker to black in Game view when Ref...

Progressive Lightmapper

-

Apr 28, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.10f1, 2020.1, 2020.2

How to reproduce:1. Open the project named "Case_1242415"2. Open the Sample Scene3. Have Scene and Game views side by side and enter... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.