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0
votes
By Design

Generated lightmap has blocky artifacts when a Mesh is using generated l...

Progressive Lightmapper

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Aug 11, 2020

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Version/s: 2020.1.0b9, 2020.2.0a7, 2020.2.0a19

How to reproduce:1. Open the attached project named "odd_baked_gi_on_model01.zip"2. Open the Scene013. Bake the Lighting4. Observe t... Read more

1
votes
Duplicate

[GPU PLM] Indirect bounce is missing in some instances

Progressive Lightmapper

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Jan 21, 2020

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download ant open SponzaHDRP project2. Bake the lighting using GPU lightmapper3. Switch to baked lightmap vie... Read more

0
votes
Fixed

Crash in ProgressiveRuntimeManager::GetLightmappingGpuDevices after upgr...

Progressive Lightmapper

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Jan 10, 2020

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Version/s: 2020.1.0a19

Steps to repro:1. Download the attached project and open it. Actual result:Editor crashes. Last calls from the stack trace: 0x00007F... Read more

0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

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Sep 25, 2019

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Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on.This issue makes it impossible to work wi... Read more

0
votes
Fixed

[GPU PLM] Excessive memory usage and crash when having many Light Probe ...

Progressive Lightmapper

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Dec 28, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached 'GPU_PLM_PROBE_ERROR.zip' project2. Open 'ErrorScene' Scene3. Notice that Progressive GPU Ligh... Read more

0
votes
Duplicate

[GPU PLM][macOS] Neverending bake with AMD GPU in the CornellBox project

Progressive Lightmapper

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Jan 14, 2020

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Version/s: 2020.1.0a18

Prerequisites:You'll need a OSX machine with AMD GPU having at least 4 GB of VRAM. Steps to repro:1. Open the attached project on OS... Read more

0
votes
Fixed

Baked Lightmap is not applied to the scene after reopening the scene/pro...

Progressive Lightmapper

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Jul 06, 2021

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Version/s: 2021.2.0a10, 2021.2.0b2

How to reproduce:1. Open the attached "case_1348242.zip"project and Scenes/SampleScene scene2. Select Window/Rendering/Lighting and ... Read more

3
votes
Fixed

Additive loading of overlapping sets of Light Probes causes some objects...

Progressive Lightmapper

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Jul 16, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached "LightProbeTest.zip" project2. Open the "UnlitScene" Scene from the "Scenes" folder3. E... Read more

0
votes
Fixed

[PLM] Directionality artifacts after baking GI with area light with cert...

Progressive Lightmapper

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Jan 21, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0a20

Steps to repro:1. Open the attached project and 'Lights and Shadows' scene;2. In the Lighting window press Generate Lighting button;... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

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