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Fixed in 2022.1.X

Fixed in 2019.4.X, 2020.3.X, 2021.1.X, 2021.2.X

Votes

3

Found in

2019.4

2019.4.1f1

2020.1

2020.2

Issue ID

1263524

Regression

No

Additive loading of overlapping sets of Light Probes causes some objects to begin flickering

Progressive Lightmapper

-

How to reproduce:
1. Open the user's attached "LightProbeTest.zip" project
2. Open the "UnlitScene" Scene from the "Scenes" folder
3. Enter the Play mode
4. In the Hierarchy window select the "SceneLoader" object
5. Right-click on the "SceneLoader" Script in the Inspector window and select "Load Scene Two"
6. In the Hierarchy window select the "Tetrahedralizer" object
7. Right-click on the "Tetrahedralizer" Script in the Inspector window and select "Tetrahedralize"

Expected result: Objects in the Scene get illuminated by Light Probes, no visible flickering present
Actual result: Some of the objects start to flicker

Reproducible with: 2019.4.8f1, 2020.1.2f1, 2020.2.0a21
Cannot test with: 2018.4.26f1 (due to errors)

  1. Response avatar

    Resolution Note (fix version 2022.1):

    Fixed in: 2022.1.0a9

  2. Response avatar

    Resolution Note (fix version 2021.2):

    Fixed in: 2021.2.0b15

  3. Response avatar

    Resolution Note (fix version 2021.1):

    Fixed in: 2021.1.25f1

  4. Response avatar

    Resolution Note (fix version 2020.3):

    Fixed in: 2020.3.22f1

  5. Response avatar

    Resolution Note (fix version 2019.4):

    Fixed in: 2019.4.33f1

Comments (1)

  1. 64997828c7bb6a64e0f8a050a5963125?d=mm

    iamarugin

    Nov 10, 2021 12:37

    This fix broke Tetrahedrization completely for my project.

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