Search Issue Tracker
Baking Lightmap erases existing Additional Vertex Streams
Reproduction steps: 1. Open 'repro_avs.zip" project2. Select "Sphere Baked" and "Cube Realtime"3. "Vertex Stream Injector" -> "In... Read more
100% crash when baking with Enlighten on a system with more than 64 threads
Crash when baking with Enlighten on a system with more than 64 threads, for example a AMD Threadripper 3990X. Steps to reproduce:Ope... Read more
RealTime Lighting lits the same materials differently after switching pl...
Steps to reproduce:1. Open user's attached project "TangentIssue.zip"2. Make sure the Android Platform has been selected3. Open Scen... Read more
Error "Could not extract GUID in text file" is thrown when Lighting is s...
Steps to reproduce:1. Open the attached project "Case_1168091"2. Open "House" scene3. Notice the error in the console "Could not ext... Read more
Baking lighting with the Progressive GPU or CPU lightmapper hangs and ne...
How to reproduce:1. Open the attached "LightmappingHang.zip"2. Open the "LightmanScene" scene3. In the Lighting window, click Genera... Read more
CPU Lightmapper with a lot of Indirect Samples results in blocky shadows...
How to reproduce:1. Download the tester-submitted package(BugRepro)2. Create a new Unity project3. Import the package4. Open BugScen... Read more
[Lighting] Infinite error loop after assigning 2D texture to custom cube...
Steps To Reproduce: 1. Create a new Project2. Hierarchy > Light > Reflection Probe3. Select Reflection Probe in hierarchy to v... Read more
[Lighting][iOS][Metal] Bounced light is inverted using both Enlighten an...
To reproduce:1. Use project attached by QA2. Clean GI Cache and Rebake lighting (Albedo scene)3. Build and run on iOS Expected resul... Read more
Light probe still affects the main scene after a scene with the light pr...
How to reproduce:1. Open attached project "1159136_LightProbe.zip"2. Open scene "Empty" scene and wait for lighting bake3. Open scen... Read more
[GI Cache] Custom Cache Folder Location updates only after disabling Cac...
On providing custom cache folder location path, Custom Cache Folder Location don't get updated if Cache compression is enabled. Step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved