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0
votes
Fixed

Baking Lightmap erases existing Additional Vertex Streams

Progressive Lightmapper

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Apr 24, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Reproduction steps: 1. Open 'repro_avs.zip" project 2. Select "Sphere Baked" and "Cube Realtime" 3. "Vertex Stream Injector" -> "In... Read more

0
votes
Fixed

100% crash when baking with Enlighten on a system with more than 64 threads

Progressive Lightmapper

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Mar 20, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Crash when baking with Enlighten on a system with more than 64 threads, for example a AMD Threadripper 3990X. Steps to reproduce: O... Read more

0
votes
By Design

RealTime Lighting lits the same materials differently after switching pl...

Progressive Lightmapper

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Nov 08, 2019

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Version/s: 2019.2, 2019.2.11f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "TangentIssue.zip" 2. Make sure the Android Platform has been selected 3. Open S... Read more

0
votes
Won't Fix

Error "Could not extract GUID in text file" is thrown when Lighting is s...

Progressive Lightmapper

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Jul 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open the attached project "Case_1168091" 2. Open "House" scene 3. Notice the error in the console "Could not ... Read more

0
votes
Not Reproducible

Baking lighting with the Progressive GPU or CPU lightmapper hangs and ne...

Progressive Lightmapper

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Jul 17, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce: 1. Open the attached "LightmappingHang.zip" 2. Open the "LightmanScene" scene 3. In the Lighting window, click Gen... Read more

0
votes
By Design

CPU Lightmapper with a lot of Indirect Samples results in blocky shadows...

Progressive Lightmapper

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May 17, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Download the tester-submitted package(BugRepro) 2. Create a new Unity project 3. Import the package 4. Open Bug... Read more

0
votes
Fixed

[Lighting] Infinite error loop after assigning 2D texture to custom cube...

Progressive Lightmapper

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May 22, 2019

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Version/s: 2018.2.0b2, 2019.2.0b3

Steps To Reproduce: 1. Create a new Project 2. Hierarchy > Light > Reflection Probe 3. Select Reflection Probe in hierarchy to vie... Read more

0
votes
Duplicate

[Lighting][iOS][Metal] Bounced light is inverted using both Enlighten an...

Progressive Lightmapper

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May 27, 2019

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Version/s: 2019.2.0a7, 2019.3.0a1

To reproduce: 1. Use project attached by QA 2. Clean GI Cache and Rebake lighting (Albedo scene) 3. Build and run on iOS Expected ... Read more

3
votes
Fixed

Light probe still affects the main scene after a scene with the light pr...

Progressive Lightmapper

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May 31, 2019

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Version/s: 2017.4.0f1, 2017.4.27f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "1159136_LightProbe.zip" 2. Open scene "Empty" scene and wait for lighting bake 3. Open ... Read more

0
votes
Fixed

[GI Cache] Custom Cache Folder Location updates only after disabling Cac...

Progressive Lightmapper

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Mar 16, 2020

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Version/s: 2019.2.0b4, 2020.1.0b2

On providing custom cache folder location path, Custom Cache Folder Location don't get updated if Cache compression is enabled. Ste... Read more

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