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0
votes
Fixed

TempBuffer <RenderTexture> is not released in memory when using deprecat...

Progressive Lightmapper

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Dec 19, 2019

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Version/s: 2019.1.0a11, 2019.2, 2019.2.15f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "TestScene" 2. Open the Memory Profiler (Window->Analysis->Memory Pro... Read more

0
votes
Won't Fix

Error "Could not extract GUID in text file" is thrown when Lighting is s...

Progressive Lightmapper

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Jul 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open the attached project "Case_1168091" 2. Open "House" scene 3. Notice the error in the console "Could not ... Read more

0
votes
Fixed

Meshes that contribute GI but have receive GI: Light Probes aren't lit b...

Progressive Lightmapper

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Aug 01, 2019

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Version/s: 2019.2.0b1, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open the "Lighting" Scene in the "Lighting.zip" Project 2. Enable Hidden Objects in the Scene 3. Set Shadows > ... Read more

0
votes
Duplicate

[Metal] Realtime Lightmap Color is wrongly generated, when Material's Al...

Progressive Lightmapper

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Aug 05, 2019

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Version/s: 2019.2.0b1, 2019.2.0f1, 2019.3.0a2

How to reproduce: 1. Open user's attached project 2. Observe the indirect lighting Expected result: Realtime Lightmap is blue when ... Read more

0
votes
Fixed

[CPU PLM] Progressive lightmapper produces artifacts in scenes containin...

Progressive Lightmapper

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Aug 07, 2019

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Version/s: 2019.3.0a9

Steps to reproduce: 1. Download CornellBox project 2. Make sure that all lights in the Hierarchy panel are disabled 3. Make sure th... Read more

1
votes
Not Reproducible

Baked lighting is rendered black when loading a scene with baked lightma...

Progressive Lightmapper

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Jul 23, 2019

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Version/s: 2019.1, 2019.1.10f1, 2019.2, 2019.3

To reproduce: 1. Open attached project 2. Build and run for Android Result: baked lightmaps appear completely black, if the scene w... Read more

0
votes
Fixed

[Enlighten] Realtime GI does not update

Progressive Lightmapper

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May 19, 2021

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Version/s: 2021.2.0a14

Steps to reproduce: 1. Download the attached repro project (BounceLightCorridor.zip) 2. Open BounceLightCorridor scene 3. Navigate ... Read more

0
votes
Fixed

Seam stitching causes a hard crash with Progressive CPU/GPU and any mesh...

Progressive Lightmapper

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Jul 14, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1263058" 2. Open the Test Scene 3. Click Window -> Rendering -> Lighting ... Read more

0
votes
Fixed

[Enlighten] "There should be one material data entry per instance" error...

Progressive Lightmapper

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Jan 07, 2020

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Version/s: 2019.3.0a12, 2020.1, 2020.1.0a18

"There should be one material data entry per instance" error is thrown on deleting static game object after baking the scene. Steps... Read more

0
votes
Fixed

Progressive lightmapper leaks memory upon subsequent scene switches and ...

Progressive Lightmapper

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Aug 22, 2019

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Version/s: 2019.1.0a11

Steps to reproduce: 1. Download and open the attached project 2. Navigate to Assets > Scenes and open SampleScene 1 3. Wait for the... Read more

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