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0
votes
By Design

Subtractive shadow shows artifacts on normal mapped surfaces

Progressive Lightmapper

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Jan 21, 2019

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Version/s:

Steps to reproduce: 1. Download CornellBox project and open the CornellBox scene2. In the Hierarchy panel, make sure that Directiona... Read more

2
votes
Fixed

Progressive CPU and GPU lightmappers produce different lightmap results

Progressive Lightmapper

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Jan 21, 2019

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Version/s:

Steps to reproduce: 1. Download the CornellBox project and open the CornellBox scene2. Navigate to the Lighting Settings and make su... Read more

0
votes
Fixed

Editor hard-crashes when baking Scenes with LightBaker

Progressive Lightmapper

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Mar 20, 2023

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Version/s: 2023.1.0b9, 2023.2.0a8

h2. Repro: Download and import the attached repro project: here Open the Scene "APVStudy_Test01". Navigate to the Lighting Window. P... Read more

0
votes
Postponed

[GPUPLM] VFX Graph updates in Scene View will greatly reduce GPU lightma...

Progressive Lightmapper

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Oct 22, 2020

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Version/s: 2019.4, 2020.2.0b7, 2021.1

Repro steps:1. Download an import the attached repro project here2. Open the Scene SampleScene,unity3. Ensure that the GameObject "V... Read more

0
votes
Fixed

Baked light color is not changed after changing color temperature and re...

Progressive Lightmapper

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Jan 07, 2020

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Version/s: 2019.3.0f4

Light color temperature is not reflected with baked lights, as it always produces the base light color. Steps to reproduce:1. Open t... Read more

0
votes
Duplicate

Lightmap is missing when stopping Play Mode on a different scene

Progressive Lightmapper

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Nov 15, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.2.0b15, 2023.1.0a17, 2023.2.0a1

How to reproduce:1. Open the user-attached project “Lightmapping_Bug”2. Open the “Scene_1” scene3. Enter the Play Mode4. Exit the Pl... Read more

1
votes
Fixed

[GPU PLM] Crash due to out of bounds access violation in PowerSampling a...

Progressive Lightmapper

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Nov 10, 2021

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Version/s: 2021.2.1f1, 2022.1, 2022.1.0a15

Tested locally using Windows10 and a Threadripper 3990 ES + RX6800XT GPU using the repro project from the bug: Steps to repro:1. Ope... Read more

0
votes
Fixed

No indirect light baked on Progressive CPU when setting bounce value to ...

Progressive Lightmapper

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Jan 31, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open attached project "case_1122595"2. Make sure that Lighting window-> Lightmapping Setting-> Bounces v... Read more

0
votes
Duplicate

Real-time light probes SH coefficients turn black in play mode when usin...

Progressive Lightmapper

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Dec 31, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open up the attached project ("case_1113676-LightMapTest.zip")2. Open up scene "Repro"3. Go to the Lighting tab -&gt... Read more

0
votes
Fixed

Wrong URL shown in UV overlap warning message

Progressive Lightmapper

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Feb 01, 2019

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Version/s:

When UV overlaps are detected in a lightmap, this warning is shown: Please see this webpage for more information about objects with ... Read more

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