Search Issue Tracker

0
votes
Fixed

Crash on ReflectionProbes::PresentProbe when calling ReflectionProbe.Ren...

Progressive Lightmapper

-

May 03, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project and scene "Test"2. Enter Play Mode--observe crash Reproducible with: 2018.4.23f1,... Read more

0
votes
By Design

[PLM] Changing "Lightmap Parameters" does not trigger a new bake

Progressive Lightmapper

-

Jul 08, 2020

-

Version/s: 2018.4

Steps to reproduce: 1. Open an existing Unity project2. Navigate to Lighting Settings window3. Bake the lighting using any Lightmap ... Read more

0
votes
Fixed

Disabled game object UV overlay is broken in the lightmap preview window

Progressive Lightmapper

-

Jan 16, 2019

-

Version/s: 2019.2.0a1

Steps to reproduce: 1. Download the attached project, and open SampleScene2. Navigate to Lighting Settings and bake your lightmaps3.... Read more

0
votes
Duplicate

[LWRP] [Mobile] Baked reflections when Android platform is selected are ...

Progressive Lightmapper

-

Jan 07, 2019

-

Version/s: 2019.1.0a12, 2019.1.0a13

Steps to reproduce:1) Open Unity Hub and create a new project with LWRP template3) Switch platform to Android in the Build Settings4... Read more

1
votes
Fixed

Reflection Probes are broken when selected in the scene and Android Plat...

Progressive Lightmapper

-

Jan 07, 2019

-

Version/s: 2019.1.0a13

Steps to reproduce:1) Open Unity Hub and create a new project with LWRP template3) Switch platform to Android in the Build Settings4... Read more

5
votes
Duplicate

Lighting debug view modes are broken after restarting the editor

Progressive Lightmapper

-

Jan 08, 2019

-

Version/s: 2018.3.0f2

Steps to reproduce: 1. Create a new project or download the attached one2. Navigate to the Lighting Settings window and bake the lig... Read more

0
votes
Won't Fix

[Windows 7] Getting "IsDenoiserLibraryAvailable()" error when building w...

Progressive Lightmapper

-

Aug 10, 2022

-

Version/s: 2022.2.0a16, 2023.1.0a6

To reproduce:1. Open the attached project2. Make sure that in Player Settings Color Space is set to Gamma3. Make sure that in Player... Read more

0
votes
Fixed

Low framerate when looking at GameObjects that are far away from Light P...

Progressive Lightmapper

-

Jun 01, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.9f1, 2021.2

How to reproduce:1. Open the attached project "CreateShaderRendererScene.zip"2. Open “Zone3-Raid1-Lighting” Scene (Assets > AVZ &... Read more

0
votes
Fixed

Unpacked light prefabs revert to realtime when entering playmode without...

Progressive Lightmapper

-

Jan 06, 2022

-

Version/s: 2019.4, 2020.3, 2021.3, 2022.1, 2022.2, 2023.1

Reproduction steps:1. Open the attached project "1393020.zip"2. Open Scenes/SampleScene3. Select "Directional Light" in the Hierarch... Read more

1
votes
Won't Fix

[Android] Texture Format Override is not applied to Lightmaps when Textu...

Progressive Lightmapper

-

Jun 07, 2022

-

Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a16

How to reproduce:1. Open the user's attached "T1245491_Lightmap.zip" project2. Set the Platform to Android (File > Build Settings... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.