Search Issue Tracker
Duplicate
Votes
5
Found in
2018.3.0f2
Issue ID
1115242
Regression
No
Lighting debug view modes are broken after restarting the editor
Steps to reproduce:
1. Create a new project or download the attached one
2. Navigate to the Lighting Settings window and bake the lighting
3. Save the scene and restart the editor
4. Navigate to the Scene viewport and cycle through various lighting-related debug view modes
5. Notice that nothing shows up
Notes:
- Does not affect realtime GI debug views
- Tested both on Windows and Mac
Comments (1)
-
Bordeaux_Fox
Dec 14, 2019 20:17
I also encountered this bug. See forum post:
https://forum.unity.com/threads/hdrp-lightmaps-not-showing-up-and-or-un-hooking-from-objects.776219/#post-5189135
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Decals are not projected when "Rendering Layers" are set to 24th Layer or above in Decal Projector
- Cancellation button is not centered and has no padding on the right side in the Background Tasks Window
- UI overlaps in the Project Browser window when resized vertically
- UI Elements overlap in the Search window when Search window is docked and resized horizontally
- ProBuilder Tool item appears twice in the overlay when editing in Vertex/Edge/Face context
This is a duplicate of issue #1087333