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Crash on baking lighting in a scene with a GameObject that has specific ...
Reproduction steps: 1. Open the attached project ("1262506.zip") 2. Open "SampleScene" 3. Bake lighting (Window -> Rendering -> Ligh... Read more
Shaders that use _LightColor0.rgb flicker to black in Game view when Ref...
How to reproduce: 1. Open the project named "Case_1242415" 2. Open the Sample Scene 3. Have Scene and Game views side by side and en... Read more
Crash on ReflectionProbes::PresentProbe when calling ReflectionProbe.Ren...
Reproduction steps: 1. Open user's attached project and scene "Test" 2. Enter Play Mode --observe crash Reproducible with: 2018.4.2... Read more
UV Charts view displays texture artifacts when Scenes are switched
How to reproduce: 1. Open the attached project named "Case_1248503" 2. Open the SampleScene and bake lighting 3. Switch to Scene UV ... Read more
Warning for nonmatching lightmaps mode is not taking into account the ch...
How to reproduce: 1. Open user-submitted project (LightmodeWarning.zip) 2. Open the DirectionalBaked scene 3. Enter Play Mode 4. Not... Read more
Shaders break when Directional mode is used on an Additive scene with ba...
How to reproduce: 1. Open user-submitted project (LightmodeWarning.zip) 2. Open the DirectionalBaked scene 3. Make sure that SceneLo... Read more
Low framerate when looking at GameObjects that are far away from Light P...
How to reproduce: 1. Open the attached project "CreateShaderRendererScene.zip" 2. Open “Zone3-Raid1-Lighting” Scene (Assets > AVZ > ... Read more
Lightprobes influencing object shading on specific position is not deter...
Reproduction steps: 1. Open user's attached project Light_Probe_Bug_20201.zip"" and scene "SampleScene" 2. Enter Play Mode 3. Press ... Read more
Changes to the coefficients of the Light Probes persist after exiting th...
How to reproduce: 1. Open the attached "SettingLightProbeCoefficientsAtRuntimeSticks" project 2. Open the "ProbeScene" Scene 3. Ente... Read more
[PLM] Changing "Lightmap Parameters" does not trigger a new bake
Steps to reproduce: 1. Open an existing Unity project 2. Navigate to Lighting Settings window 3. Bake the lighting using any Lightm... Read more
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