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0
votes
Fixed

Crash on baking lighting in a scene with a GameObject that has specific ...

Progressive Lightmapper

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Jul 12, 2020

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Version/s: 2018.4, 2018.4.20f1, 2019.3.0a1, 2020.1.0a1

Reproduction steps: 1. Open the attached project ("1262506.zip") 2. Open "SampleScene" 3. Bake lighting (Window -> Rendering -> Ligh... Read more

0
votes
Fixed

Shaders that use _LightColor0.rgb flicker to black in Game view when Ref...

Progressive Lightmapper

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Apr 28, 2020

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Version/s: 2018.4, 2019.3, 2019.3.10f1, 2020.1, 2020.2

How to reproduce: 1. Open the project named "Case_1242415" 2. Open the Sample Scene 3. Have Scene and Game views side by side and en... Read more

0
votes
Fixed

Crash on ReflectionProbes::PresentProbe when calling ReflectionProbe.Ren...

Progressive Lightmapper

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May 03, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project and scene "Test" 2. Enter Play Mode --observe crash Reproducible with: 2018.4.2... Read more

0
votes
Won't Fix

UV Charts view displays texture artifacts when Scenes are switched

Progressive Lightmapper

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May 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1248503" 2. Open the SampleScene and bake lighting 3. Switch to Scene UV ... Read more

0
votes
By Design

Warning for nonmatching lightmaps mode is not taking into account the ch...

Progressive Lightmapper

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Jun 30, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a11

How to reproduce: 1. Open user-submitted project (LightmodeWarning.zip) 2. Open the DirectionalBaked scene 3. Enter Play Mode 4. Not... Read more

1
votes
Duplicate

Shaders break when Directional mode is used on an Additive scene with ba...

Progressive Lightmapper

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Jun 30, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a11

How to reproduce: 1. Open user-submitted project (LightmodeWarning.zip) 2. Open the DirectionalBaked scene 3. Make sure that SceneLo... Read more

0
votes
Fixed

Low framerate when looking at GameObjects that are far away from Light P...

Progressive Lightmapper

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Jun 01, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.9f1, 2021.2

How to reproduce: 1. Open the attached project "CreateShaderRendererScene.zip" 2. Open “Zone3-Raid1-Lighting” Scene (Assets > AVZ > ... Read more

0
votes
Fixed

Lightprobes influencing object shading on specific position is not deter...

Progressive Lightmapper

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Oct 26, 2020

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Version/s: 2018.4, 2020.1.10f1, 2021.1

Reproduction steps: 1. Open user's attached project Light_Probe_Bug_20201.zip"" and scene "SampleScene" 2. Enter Play Mode 3. Press ... Read more

0
votes
Fixed

Changes to the coefficients of the Light Probes persist after exiting th...

Progressive Lightmapper

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Jul 22, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce: 1. Open the attached "SettingLightProbeCoefficientsAtRuntimeSticks" project 2. Open the "ProbeScene" Scene 3. Ente... Read more

0
votes
By Design

[PLM] Changing "Lightmap Parameters" does not trigger a new bake

Progressive Lightmapper

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Jul 08, 2020

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Version/s: 2018.4

Steps to reproduce: 1. Open an existing Unity project 2. Navigate to Lighting Settings window 3. Bake the lighting using any Lightm... Read more

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