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Fixed in 2020.1.X

Fixed in 2019.4.X, 2020.2.X, 2021.1.X

Votes

0

Found in

2018.4

2020.1.10f1

2021.1

Issue ID

1287878

Regression

No

Lightprobes influencing object shading on specific position is not deterministic and causes artefacts

Progressive Lightmapper

-

Reproduction steps:
1. Open user's attached project Light_Probe_Bug_20201.zip"" and scene "SampleScene"
2. Enter Play Mode
3. Press '4' and then '2'
4. In Game View, observe 'Sphere' GameObject

Expected result: The GameObject is shaded in gray
Actual result: The GameObject has blue and purple circles on its bottom

Reproducible with: 2018.4.28f1, 2019.4.13f1, 2020.1.12f1, 2020.2.0b10, 2021.1.0a3

  1. Resolution Note (fix version 2020.1):

    Fixed in 2021.2.0a1
    Tetrahedralization grid is now rendered in red when tetrahedralizations are invalid.

  2. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.0b4

  3. Resolution Note (fix version 2020.2):

    Fixed in 2020.2.3f1

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