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0
votes
Fixed

[GPU PLM] Total Bake Time shows unrealistically low baking time

Progressive Lightmapper

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Oct 18, 2021

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Version/s: 2021.2.0b16, 2022.1, 2022.1.0a12

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Preferences window (Edit>Prefere... Read more

1
votes
By Design

Rendering probe lit objects in shadowmask mode is causing dark objects

Progressive Lightmapper

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Oct 20, 2021

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user attached project (LightProbBug2019.zip)1a. Switch to linear mode in Player settings1b. Switch to S... Read more

1
votes
Fixed

[GPU PLM] Crash due to out of bounds access violation in PowerSampling a...

Progressive Lightmapper

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Nov 10, 2021

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Version/s: 2021.2.1f1, 2022.1, 2022.1.0a15

Tested locally using Windows10 and a Threadripper 3990 ES + RX6800XT GPU using the repro project from the bug: Steps to repro:1. Ope... Read more

0
votes
Not Reproducible

[GPU PLM] Editor crashes on RadeonRays::IntersectionApi::Delete when gen...

Progressive Lightmapper

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Oct 26, 2021

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Version/s: 2020.3, 2020.3.20f1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open the Lighting window (Window > Rendering > Lighting)3. Make sure Li... Read more

2
votes
Fixed

[GPU PLM] Crash after enabling Auto at the end of Bake - OpenCLRenderLig...

Progressive Lightmapper

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Dec 16, 2021

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Version/s: 2020.2.0a7, 2021.2.1f1, 2022.1, 2022.2

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Preferences window (Edit > Prefe... Read more

1
votes
Fixed

Terrain object with holes doesn't get a Lightmap generated when the obje...

Progressive Lightmapper

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Nov 28, 2021

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Version/s: 2021.2.0a20, 2021.2.3f1, 2022.1

How to reproduce:1. Open user's attached project "terrain-holes-lightmap-bug.zip"2. Open the "SampleScene" Scene3. Open Window > ... Read more

0
votes
Fixed

Crash on Radeon::DenoiserContext::DenoiseGPUBuffer when Baking Global Il...

Progressive Lightmapper

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Nov 28, 2021

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Version/s: 2020.3.7f1, 2020.3.22f1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. Open "Assets/Unity Asset Unlocks - Backyard/Scenes/ExampleScene" Scene3. Op... Read more

0
votes
Fixed

Unpacked light prefabs revert to realtime when entering playmode without...

Progressive Lightmapper

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Jan 06, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2022.1, 2022.2, 2023.1

Reproduction steps:1. Open the attached project "1393020.zip"2. Open Scenes/SampleScene3. Select "Directional Light" in the Hierarch... Read more

0
votes
Postponed

Some GI draw modes aren't rendered after restarting Editor

Progressive Lightmapper

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Jan 28, 2022

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Version/s: 2020.3, 2022.1, 2022.2, 2022.2.0a3

Steps to repro:1. Open the attached project and SampleScene scene;2. In the Hierarchy select Cube gameobject;3. In the Lighting wind... Read more

0
votes
By Design

Shadows are rendered behind a Mesh when its Shader is Unlit, and the Ren...

Progressive Lightmapper

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Mar 28, 2022

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Version/s: 2019.4, 2020.3, 2020.3.31f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "bake_alpha" project2. Open the "bake" Scene3. Open the "Window -> Rendering -> L... Read more

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