Search Issue Tracker
Duplicate
Votes
0
Found in
2019.4
2020.3
2020.3.15f2
2021.1
2021.2.0a3
2022.1
Issue ID
1358224
Regression
Yes
Light component displays dimmer light when loading scene with a script
How to reproduce it:
1. Open the user's attached project "Super Ball Demo.zip"
2. Open Game view
3. Open "MainScene" Scene
4. Enter Play mode
5. In the Game view window press "PLAY" button
6. In the Game view window press "BACK" button
Expected results: scene load with the same lighting as before
Actual results: scene loads with dimmer lighting than before
Workaround is to manually bake default probes for both MainScreen and LevelScreen scenes, by pressing Generate Lighting button in the Lighting window (Window>Rendering>Lighting).
Reproducible with: 2019.4.29f1, 2020.3.16f1, 2021.1.0b8, 2021.1.17f1, 2021.2.0a3, 2021.2.0b7, 2022.1.0a5
Not reproducible with: 2021.2.0a2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
This is a duplicate of issue #1331427