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[UI] Lighting settings are not saved after reloading the scene
Steps to repro: 1. Open attached project and 't1' scene; 2. Notice that a cube has a blue'ish tint; 3. Open Lighting window (Window... Read more
[GPU PLM] GPU out of resources crash after baking the project with the b...
Steps to repro: 1. Download the Archviz Interior Pro vol 7: https://ono.unity3d.com/test-data/gi-tests/ArchVizPRO-Interior-Vol7 and ... Read more
[GPU PLM] Indirect lighting does not work with cutout materials
How to reproduce: 1. Open the attached "GPULightmapperCutout.zip" project 2. Open the "GItesting" scene 3. In the Lighting window, ... Read more
Reflection Probes are broken when selected in the scene and Android Plat...
Steps to reproduce: 1) Open Unity Hub and create a new project with LWRP template 3) Switch platform to Android in the Build Setting... Read more
[PLM] Bounced light's color is not rendered
Steps to repro: 1. Open attached project and 's5' scene; 2. Let the scene auto-bake. Expected result: The shadow on the plane has ... Read more
[Encoding/compression] Lightmap Encoding changes cause unexpected Textur...
Repro: 1) Be sure to have iOS support installed. 2) Create new project and set build target to iOS. 3) Generate standard reflection ... Read more
[LWRP] [Mobile] Baked reflections when Android platform is selected are ...
Steps to reproduce: 1) Open Unity Hub and create a new project with LWRP template 3) Switch platform to Android in the Build Setting... Read more
[UI][OSX] Lightmap texture occupies the whole Lighting window after zoom...
Steps to repro: 1. Open attached project and 't1' scene on MacBook with the integrated Intel Iris GPU; 2. Open the Lighting window ... Read more
Profiler shows activity on UI and Global Illumination when there is no U...
To reproduce: 1. Open my attached project 2. Enter Play mode 3. Observer Profiler window Expected: no activity on UI or GI tabs Act... Read more
GI bake isn't started with multiple Editors warning after pressing Gener...
Steps to repro: 1. Download the attached project and open "SampleScene" scene; 2. Clear Baked Data in the Lighting window; 3. Add re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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