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0
votes
Fixed

[UI] Lighting settings are not saved after reloading the scene

Progressive Lightmapper

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Jan 19, 2018

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Version/s: 2018.2.0a1

Steps to repro: 1. Open attached project and 't1' scene; 2. Notice that a cube has a blue'ish tint; 3. Open Lighting window (Window... Read more

0
votes
Not Reproducible

[GPU PLM] GPU out of resources crash after baking the project with the b...

Progressive Lightmapper

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Feb 16, 2021

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Version/s: 2021.2.0a6

Steps to repro: 1. Download the Archviz Interior Pro vol 7: https://ono.unity3d.com/test-data/gi-tests/ArchVizPRO-Interior-Vol7 and ... Read more

0
votes
Fixed

[GPU PLM] Indirect lighting does not work with cutout materials

Progressive Lightmapper

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Aug 26, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1

How to reproduce: 1. Open the attached "GPULightmapperCutout.zip" project 2. Open the "GItesting" scene 3. In the Lighting window, ... Read more

1
votes
Fixed

Reflection Probes are broken when selected in the scene and Android Plat...

Progressive Lightmapper

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Jan 07, 2019

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Version/s: 2019.1.0a13

Steps to reproduce: 1) Open Unity Hub and create a new project with LWRP template 3) Switch platform to Android in the Build Setting... Read more

0
votes
Fixed

[PLM] Bounced light's color is not rendered

Progressive Lightmapper

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Jul 17, 2018

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Version/s: 2018.3.0a5

Steps to repro: 1. Open attached project and 's5' scene; 2. Let the scene auto-bake. Expected result: The shadow on the plane has ... Read more

0
votes
Fixed

[Encoding/compression] Lightmap Encoding changes cause unexpected Textur...

Progressive Lightmapper

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Dec 04, 2020

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Version/s: 2019.4.15f1

Repro: 1) Be sure to have iOS support installed. 2) Create new project and set build target to iOS. 3) Generate standard reflection ... Read more

0
votes
Duplicate

[LWRP] [Mobile] Baked reflections when Android platform is selected are ...

Progressive Lightmapper

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Jan 07, 2019

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Version/s: 2019.1.0a12, 2019.1.0a13

Steps to reproduce: 1) Open Unity Hub and create a new project with LWRP template 3) Switch platform to Android in the Build Setting... Read more

0
votes
Not Reproducible

[UI][OSX] Lightmap texture occupies the whole Lighting window after zoom...

Progressive Lightmapper

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Jan 29, 2018

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Version/s: 2018.2.0a1

Steps to repro: 1. Open attached project and 't1' scene on MacBook with the integrated Intel Iris GPU; 2. Open the Lighting window ... Read more

1
votes
By Design

Profiler shows activity on UI and Global Illumination when there is no U...

Progressive Lightmapper

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Dec 07, 2017

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Version/s: 2017.3.0f1

To reproduce: 1. Open my attached project 2. Enter Play mode 3. Observer Profiler window Expected: no activity on UI or GI tabs Act... Read more

0
votes
Fixed

GI bake isn't started with multiple Editors warning after pressing Gener...

Progressive Lightmapper

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Feb 07, 2021

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Version/s: 2021.2.0a4

Steps to repro: 1. Download the attached project and open "SampleScene" scene; 2. Clear Baked Data in the Lighting window; 3. Add re... Read more

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