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[Profiler] Burger Button icons besides the tabs in profile module editor...
The burger button icons beside the profile module editor and the burger button icons of available counters are stretched vertically ... Read more
[Profiler] Errors are thrown on opening the Profile Module Editor window
when a new project is created then in Profiler on opening Profile Module Editor window and adding new profiler modules errors are th... Read more
[Profiler] Chart Tooltip shows individual time for some and total time f...
How to reproduce:1. Create a new Unity project2. Open the Profiler3. Load in attached .data file4. Go to Frame 135. Select the sampl... Read more
Profiler throws Auto Disconnect error when closing Player abruptly
Reproduction steps:1. Create a new empty project2. Build and Run a Dev build3. Connect a Profiler to the Player4. Exit the Player us... Read more
ProfilerRecorder: Gfx Used Memory is not Compiled out of Builds
Reproduction steps:1. Open attached Project2. Build and Run the Scene "SampleScene" Expected result: Gfx Used Memory is available Is... Read more
[Profiler] Animator.WriteJob time in CPU Usage chart is two times longer...
Reproduction steps:1. Open user's attached project "Enemeter V3.zip" and scene "Compare animation modes"2. Enter Play Mode3. In Game... Read more
[Profiler][2019.4] ASTC Texture memory cost isn't displayed correctly wh...
How to reproduce it:1. Open the user's attached project "UnityBugASTCMemory.zip"2. Build and Run it on Android3. Open a Profiler win... Read more
[Profiler] Loading data from file 2018.3, or 2018.4 does not produce cor...
How to reproduce:1. Create a new project2. Open the Profiler Window (Window -> Analysis -> Profiler)3. Load the saved Profiler... Read more
[Profiler][AdaptivePerformance] Profiling Adaptive Performance project i...
How to reproduce:1. Open the attached project (it has Adaptive Performance package 3.0.0-pre.2 installed, Thermal Sample downloaded ... Read more
[IOS] Both tethered and remote connection are showed in Profiler when th...
Steps to reproduce:1. Create an empty project or open an existing one2. Go to Build Settings and check Development Build (File ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject