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[Profiler] Burger Button icons besides the tabs in profile module editor...
The burger button icons beside the profile module editor and the burger button icons of available counters are stretched vertically ... Read more
[Profiler] Errors are thrown on opening the Profile Module Editor window
when a new project is created then in Profiler on opening Profile Module Editor window and adding new profiler modules errors are th... Read more
[Profiler] Chart Tooltip shows individual time for some and total time f...
How to reproduce: 1. Create a new Unity project 2. Open the Profiler 3. Load in attached .data file 4. Go to Frame 13 5. Select the ... Read more
Profiler throws Auto Disconnect error when closing Player abruptly
Reproduction steps: 1. Create a new empty project 2. Build and Run a Dev build 3. Connect a Profiler to the Player 4. Exit the Playe... Read more
ProfilerRecorder: Gfx Used Memory is not Compiled out of Builds
Reproduction steps: 1. Open attached Project 2. Build and Run the Scene "SampleScene" Expected result: Gfx Used Memory is available... Read more
[Profiler] Animator.WriteJob time in CPU Usage chart is two times longer...
Reproduction steps: 1. Open user's attached project "Enemeter V3.zip" and scene "Compare animation modes" 2. Enter Play Mode 3. In G... Read more
[Profiler][2019.4] ASTC Texture memory cost isn't displayed correctly wh...
How to reproduce it: 1. Open the user's attached project "UnityBugASTCMemory.zip" 2. Build and Run it on Android 3. Open a Profiler ... Read more
[Profiler] Loading data from file 2018.3, or 2018.4 does not produce cor...
How to reproduce: 1. Create a new project 2. Open the Profiler Window (Window -> Analysis -> Profiler) 3. Load the saved Profiler da... Read more
[Profiler][AdaptivePerformance] Profiling Adaptive Performance project i...
How to reproduce: 1. Open the attached project (it has Adaptive Performance package 3.0.0-pre.2 installed, Thermal Sample downloaded... Read more
[IOS] Both tethered and remote connection are showed in Profiler when th...
Steps to reproduce: 1. Create an empty project or open an existing one 2. Go to Build Settings and check Development Build (File -> ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow