Search Issue Tracker
By Design
Votes
0
Found in
2021.1
2022.1
2022.1.0a2
Issue ID
1350871
Regression
Yes
[Profiler] Chart Tooltip shows individual time for some and total time for other
How to reproduce:
1. Create a new Unity project
2. Open the Profiler
3. Load in attached .data file
4. Go to Frame 13
5. Select the sample 'Animators.Update'
6. Notice the value is shown in the top chart is '7.96ms'
7. Notice this matches the individual samples times on 7.96ms
8. Now move to 'Animators.WriteJob'
9. Notice this shows 0.19ms in the top chart
10. Notice this matches the total time of 0.191ms
Expected results: Both times it shows the same total time in the frame or the value of the exact sample
Actual results: On some samples, this appears to be the total time in the frame in others it appears to be the value of the exact sample
Reproducible with: 2021.1.0b5, 2022.1.0a3
Could not test with 2021.1.16f1 and earlier because of the "Profiler data stream has invalid signature." error
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
Resolution Note (2022.1.X):
this is by design and any changes would need reworking of some internal tracking mechanisms for the profiler sample tracking