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[Profiler] The CPU Profiler -> Hierarchy view's "Show Calls" view does n...
Steps to Reproduce:1. Add the Test.cs file to an Empty project and attach the component to something in the scene.2. Run the game wi... Read more
[Profiler] The column width of Frame scales up & down due to which rest ...
The column width of Frame scales up & down due to which rest of the column try to auto-align in Profiler Toolbar Steps to Repro:... Read more
Standalone Profiler doesn't record data when the Target is changed to an...
Steps to reproduce: Create and open a new project In the Player Settings > Resolution and Presentation enable "Run In Background"... Read more
[Profiler] Standalone Profiler's recording target switches from Editor t...
How to reproduce:1. Create a new Unity project2, Create a new script3. Open the Standalone Profiler (Window->Analysis->Profile... Read more
Crash on 'purecall' when maximizing the Game view window in Play mode wi...
How to reproduce:1. Open the attached “IN-113004” project2. Enter Play mode3. Maximize the Game view window using the 3 dots in the ... Read more
[OOPP] The Editor's Menu Bar is flickering when the Standalone Profiler ...
How to reproduce:1. Create a new project2. Open the Standalone Profiler window by selecting Window->Analysis->Profiler (Standa... Read more
[Profiler] Standalone Profiler keeps recording Playmode while on pause
How to reproduce:1. Create new project2. Open Standalone Profiler3. Enter Play mode4. Hit pause and in Standalone Profiler disable a... Read more
[Profiler] Profiler reopens a blank window with errors when audio frame ...
Profiler reopens a blank window with ArgumentNullException errors when audio frame data is selected at the time of closing it. Steps... Read more
Profiler Window looses some window state on domain reload
Steps to Reproduce:1. Open the Profiler Window2. Select the CPU module, and switch to hiearchy view3. Change the Columns, sorting et... Read more
[Profiler] ArgumentException error is thrown on assigning any thread whe...
ArgumentException error is thrown on assigning any thread when Show Related Object is selected. Steps to repro:1. Create a new proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException” errors are thrown when entering Play Mode in the Timeline’s Customization Samples
- EditorSceneManager.SaveOpenScenes returns true when the Scene is not successfully saved
- ScrollView snaps back to the target after ScrollTo() when the UI updates every frame
- Dlig ligatures are applied by default when "liga" Font Feature is enabled
- Colliders are rendered deformed when viewed through Physics Debugger in Scene View