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[Profiler] The CPU Profiler -> Hierarchy view's "Show Calls" view does n...
Steps to Reproduce: 1. Add the Test.cs file to an Empty project and attach the component to something in the scene. 2. Run the game ... Read more
[Profiler] The column width of Frame scales up & down due to which rest ...
The column width of Frame scales up & down due to which rest of the column try to auto-align in Profiler Toolbar Steps to Repro: 1... Read more
Profiler CPU graph label is cropped by a couple of pixels
Steps to reproduce: 1. Create a new project 2. Open Profiler 3. Close every profiler except CPU one Results: Notice that the CPU gr... Read more
[Profiler] Standalone Profiler's recording target switches from Editor t...
How to reproduce: 1. Create a new Unity project 2, Create a new script 3. Open the Standalone Profiler (Window->Analysis->Profiler (... Read more
[Profiler] UI objects are not displayed in the Preview of Profiler's UI ...
How to reproduce: 1. Create a new 3D template project 2. Right-Click on the Hierarchy and create a new UI Image object 3. Open the P... Read more
[OOPP] The Editor's Menu Bar is flickering when the Standalone Profiler ...
How to reproduce: 1. Create a new project 2. Open the Standalone Profiler window by selecting Window->Analysis->Profiler (Standalone... Read more
[Profiler] Standalone Profiler keeps recording Playmode while on pause
How to reproduce: 1. Create new project 2. Open Standalone Profiler 3. Enter Play mode 4. Hit pause and in Standalone Profiler disab... Read more
[Profiler] Profiler reopens a blank window with errors when audio frame ...
Profiler reopens a blank window with ArgumentNullException errors when audio frame data is selected at the time of closing it. Step... Read more
Profiler Window looses some window state on domain reload
Steps to Reproduce: 1. Open the Profiler Window 2. Select the CPU module, and switch to hiearchy view 3. Change the Columns, sorting... Read more
[Profiler] ArgumentException error is thrown on assigning any thread whe...
ArgumentException error is thrown on assigning any thread when Show Related Object is selected. Steps to repro: 1. Create a new pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file