Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a24
2020.1.0b2
2020.2
Issue ID
1229009
Regression
No
[OOPP] The Editor's Menu Bar is flickering when the Standalone Profiler and Unity About windows are opened
How to reproduce:
1. Create a new project
2. Open the Standalone Profiler window by selecting Window->Analysis->Profiler (Standalone Process) in the Menu Bar
3. Open About Unity window by selecting Help->About Unity in the Menu Bar
4. Observe the Menu Bar
Expected results: the Menu Bar is not flickering
Actual results: the Menu Bar is flickering
Reproducible with: 2020.1.0a24, 2020.1.0b2, 2020.2.0a4
Not reproducible with: 2020.1.0a23
Could not test with: 2017.4.38f1, 2018.4.19f1, 2019.3.6f1, 2020.1.0a20 because Standalone Profiler is not available
Notes:
1. It is not reproducible when About Unity window is opened before opening the Standalone Profiler window
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a14
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b15