Search Issue Tracker
Fixed
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2021.2.0b11
Issue ID
1364497
Regression
No
[Profiler] Standalone Profiler's recording target switches from Editor to Play Mode when an Asset is created/reimported
How to reproduce:
1. Create a new Unity project
2, Create a new script
3. Open the Standalone Profiler (Window->Analysis->Profiler (Standalone Process))
4. Change the Profiler to record the Editor
5. Reimport the previously added script (Right-click->Reimport)
Expected results: The Profiler continues showing that it's recording the Editor
Actual results: The Profiler shows that it's recording the Play Mode
Reproducible with: 2019.4.30f1, 2020.3.19f1, 2021.1.22f1, 2021.2.0b11
Not reproducible with: 2021.2.0b12, 2021.2.0b13, 2022.1.0a10
Note:
- The Profiler still continues recording the Editor the recording target is only a visual change
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Fixed in Unity 2021.2.0b12