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Profiler CPU graph label is cropped by a couple of pixels
Steps to reproduce: 1. Create a new project 2. Open Profiler 3. Close every profiler except CPU one Results: Notice that the CPU gr... Read more
[Profiler] UI Preview window getting distorted on selecting "Composite O...
UI Preview window getting distorted on selecting Composite Overdraw option in the LWRP project. UI elements are also not rendered ... Read more
GfxDevice::OnProfilerFrameChanged crash
Fixed in 2019.3.0a12, 2019.2.2f1. Read more
Profiler window does not retain the middle-splitter position and module ...
How to reproduce: 1. Create a new Unity project 2. Open the Profiler window 3. Change the position of the middle-splitter, that is s... Read more
UI Flickers in Game View when Camera.Render is Selected in the Frame Deb...
How to reproduce: 1. Open the attached project named Case_1172637 2. Play the Scene 4. Enable the Frame Debugger 5. Select "Camera.R... Read more
[Profiler] Chart Tooltip shows individual time for some and total time f...
How to reproduce: 1. Create a new Unity project 2. Open the Profiler 3. Load in attached .data file 4. Go to Frame 13 5. Select the ... Read more
[Profiler] 'Available Counters' are missing in Profiler Module Editor
In the Profiler Modules window while adding the custom module, 'Available Counters' are missing in Profiler Module Editor so which r... Read more
Poor profiler performance when navigating the timeline view and reviewin...
Reproduction steps: 1. Open attached project "profiler-slow-performance.zip" 2. In Profiler window, load Example/ProfilerCapture.dat... Read more
[Profiler] The column width of Frame scales up & down due to which rest ...
The column width of Frame scales up & down due to which rest of the column try to auto-align in Profiler Toolbar Steps to Repro: 1... Read more
[Profiler] Show calls and Show Related object window doesn't open when p...
Unable to shuffle between Show calls, Show Related object and no details window if Player loop dropdown is open. Player loop dropdow... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file