Search Issue Tracker
Duplicate
Votes
0
Found in
2021.2.0a8
2021.2.0a10
Issue ID
1323669
Regression
Yes
[Profiler] 'Available Counters' are missing in Profiler Module Editor
In the Profiler Modules window while adding the custom module, 'Available Counters' are missing in Profiler Module Editor so which resulting no custom module can be added.
Refer attached video
Steps to repro:
1. Create a new project
2. Window > Analysis > Profiler
3. Profiler Modules > Profiler Module Editor > Add custom module
4. Observe 'Available Counters' > Try to save custom module
Actual Result: 'Available Counters' are missing in Profiler Module Editor.
Expected Result:
'Available Counters' should present in Profiler Module Editor and custom module added successfully.
Note: Profile Module Editor is introduced in 2020.2.0a15
Occurring on: 2021.2.0a10, 2021.2.0a8
Working Fine in:
2021.2.0a7, 2021.2.0a1, 2021.1.0f1, 2021.1.0a1, 2020.3.0f1, 2020.2.7f1, 2020.2.0a15
Environment:
Windows 10 and macOS 10.15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
This is a duplicate of issue #1322315