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[Profiler] Any dropdown list in Profiler Window doesn't expand the secon...
Any dropdown list in Profiler Window like "Profiler Modules", "Target Selection", "Call Stacks" etc. doesn't expand the second time ... Read more
[Profiler] Chart Tooltip shows individual time for some and total time f...
How to reproduce: 1. Create a new Unity project 2. Open the Profiler 3. Load in attached .data file 4. Go to Frame 13 5. Select the ... Read more
[Profiling] UI module chart does not show any data.
UI module chart does not show data when build created with Autoconnect Profiler. Steps to repro: 1. Open attached project. 2. File ... Read more
Profiler TimelineView does not allow expanding of threads to their full ...
Steps to reproduce: 1. Create a new project 2. Add TestSampleGenerator.cs to the project (or any script that grantees a callstack de... Read more
[Profiler] IConnectionState error thrown on enabling ordisabling Color B...
IConnectionState error thrown in console on enabling or disabling Color Blind Mode from context menu while profiling data Steps to ... Read more
[Profiler] Color changes are not reflecting on selecting Color Blind Mod...
Color changes are not reflecting on selecting "Color Blind Mode" in profiling timeline Steps to repro: 1. Create a new project. 2. ... Read more
V-sync profiler markers return 0 when building the project with Developm...
Reproduction steps: 1. Open the user's attached project 2. Go to File > Build Settings and enable the Development Build option 3. Pr... Read more
Profiler Deserializer Thread is shown at top of Timeline view with no Th...
How to reproduce: 1. Open the attached project from "profiler.zip" 2. Select Test Runner window 3. Double click any test under Profi... Read more
[Profiler Standalone] Profiler stops profiling and throws NullReference ...
On changing the 'Target Selection' in the Standalone Profiler from the default 'Playmode' to 'Editor' stops data profiling, throws c... Read more
"Metal: Fragment shader missing texture binding at index 0" warning prod...
Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" 3. Open Profiler (Window -> Analysis -> Profiler) 4. Switch t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors when rendering a camera to render texture with only depth
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene