Search Issue Tracker
Fixed in 2022.2.X
Duplicate in 2021.3.X
Votes
0
Found in
2022.1.0a1
2022.1.0b5
2022.2
Issue ID
1398282
Regression
Yes
"Metal: Fragment shader missing texture binding at index 0" warning produced on switching to Timeline mode in Profiler
Steps to reproduce:
1. Open the attached project
2. Open "SampleScene"
3. Open Profiler (Window -> Analysis -> Profiler)
4. Switch to Edit Mode
5. Set Hierarchy or Raw Hierarchy mode
6. Toggle Live mode on
7. Switch to Timeline mode
Expected results: No errors or warnings
Actual results: "Metal: Fragment shader missing texture binding at index 0 (_MainTex / Hidden/Internal-GUITextureClipText)" warning produced
Reproducible with: 2022.1.0a1, 2022.1.0b5, 2022.2.0a2
Not reproducible with: 2020.3.27f1, 2021.2.0b1, 2021.2.9f1
Notes:
- The errors don't seem to affect performance
- Doesn't reproduce on Ubuntu 20.04 in any way (likely Metal specific issue)
Comments (4)
-
michelecipriani80
Sep 13, 2023 09:36
I'm getting this on MacOS with Unity 2022.3.9f1
-
ManuelRauber
Feb 17, 2023 10:55
I also get this from time to time. 2022.2.5f1, macOS
-
fwalker
Feb 02, 2023 22:15
This is still happening on Unity 2022.2.3f1 Mac
-
FloweryAF
Sep 14, 2022 03:35
Is this likely to be updated on the 2021 LTS? It's happening on 2021.3.9f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- WebGL sends wrong value with large numbers when SendMessage function is used
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a11