Search Issue Tracker
Fixed in 2022.2.X
Duplicate in 2021.3.X
Votes
0
Found in
2022.1.0a1
2022.1.0b5
2022.2
Issue ID
1398282
Regression
Yes
"Metal: Fragment shader missing texture binding at index 0" warning produced on switching to Timeline mode in Profiler
Steps to reproduce:
1. Open the attached project
2. Open "SampleScene"
3. Open Profiler (Window -> Analysis -> Profiler)
4. Switch to Edit Mode
5. Set Hierarchy or Raw Hierarchy mode
6. Toggle Live mode on
7. Switch to Timeline mode
Expected results: No errors or warnings
Actual results: "Metal: Fragment shader missing texture binding at index 0 (_MainTex / Hidden/Internal-GUITextureClipText)" warning produced
Reproducible with: 2022.1.0a1, 2022.1.0b5, 2022.2.0a2
Not reproducible with: 2020.3.27f1, 2021.2.0b1, 2021.2.9f1
Notes:
- The errors don't seem to affect performance
- Doesn't reproduce on Ubuntu 20.04 in any way (likely Metal specific issue)
Comments (4)
-
michelecipriani80
Sep 13, 2023 09:36
I'm getting this on MacOS with Unity 2022.3.9f1
-
ManuelRauber
Feb 17, 2023 10:55
I also get this from time to time. 2022.2.5f1, macOS
-
fwalker
Feb 02, 2023 22:15
This is still happening on Unity 2022.2.3f1 Mac
-
FloweryAF
Sep 14, 2022 03:35
Is this likely to be updated on the 2021 LTS? It's happening on 2021.3.9f1
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Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a11