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Turn off stats collection for areas hidden in Profiler window
Unity built-in profiler can add overheads what makes it harder to profile games. To reduce that overhead we can turn off samplers th... Read more
[OpenGLCore] GPU profiler doesn't work
Steps to reproduce: 1. Create new project 2. Disable automatic graphics API and switch it to OpenGLCore 3. Close and reopen project... Read more
ProfilerCounterValue does not appear in the profiler when using custom c...
How to reproduce: 1. Open project "Custom Category Issue.zip" 2. Open the Profiler (Window>Analysis>Profiler) 3. Enter the Play Mode... Read more
Deep Profiling in the Editor does not reliably turn on/off
When running the editor (2020.1a18) and using the profiler to profile the editor itself outside of play-mode, I cannot get deep prof... Read more
[Profiler] Texts aren't constrained in the New Profiler Module window
Resizing the New Profiler Module window breaks down basic UI, the texts go out of the button area and the icon before the module nam... Read more
[Profiler] Frame key deactivates on resuming editor on selecting Profile...
Frame key deactivates on resuming editor on selecting Profiler Modules values Steps to Reproduce: 1. Create a new Project 2. Open ... Read more
Profiler's RecordToggle cannot be stopped with designated shortcut when ...
Steps to reproduce: 1. Open the provided project "case_1206281-ProfilerRecordToggle.zip" 2. Open the Profiler window 3. Change the T... Read more
[Profiler] Recorder.Get does not return any values for Canvas.SendWillRe...
Steps to reproduce: 1. open project 2. enter play mode 3. check console for performance test values Expected: the values are accord... Read more
[Memory Profiler] Unity Editor crashes when taking a Snapshot
To reproduce: 1. Download attached project "1011626.zip" and open in Unity 2. Enter the Play mode 3. Open the Memory Profiler window... Read more
Memory Snapshot Tool does not receive any data
To reproduce: 1. Open the project, attached by the user (MemTest.zip) 2. Build and run the project 3. In Memory Profiler window, pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow