Search Issue Tracker

0
votes
Won't Fix

Rigidbody2D wake-state linked to other Rigidbody2D when using experiment...

Physics2D

-

Mar 28, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open tester-submitted project (sleeptest-updated.zip)2. Open the SampleScene3. Enter Play Mode4. See the Console... Read more

0
votes
Fixed

Physics2D.BoxCast doesn't detect the "Edge Collider 2D" when hitting the...

Physics2D

-

Oct 11, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.5f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project's ("case_1190905-Project.zip") Scene labeled "IssueScene"2. Enter the Play Mode3. Pres... Read more

0
votes
By Design

[2D] The moving platform is not changing position in game mode and makes...

Physics2D

-

Sep 17, 2019

-

Version/s: 2019.2.7f2, 2019.3.0b3

To reproduce:1. Open an attached project or open a new project and import 2D Game Kit and turn on the scene "zone 3"2. Press play in... Read more

0
votes
Fixed

[2D] CompositeCollider2D polygon generation is inconsistent when using t...

Physics2D

-

Oct 11, 2019

-

Version/s: 2019.1.3f1, 2019.2.0b1, 2019.2.5f1, 2019.3.0a1, 2020.1

How to reproduce:1. Open the attached project ("case_1190643-UnityCollisionBug.zip")2. Open the repro scene ("SampleScene)3. Select ... Read more

0
votes
Fixed

[2D] ArgumentException thrown continuously when GameObject assigned to "...

Physics2D

-

Jan 13, 2020

-

Version/s: 2018.3.0a6, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a19

On assigning GameObject to "Connected Rigid Body" under preset of the any "2D Joint" component throws ArgumentException continuously... Read more

0
votes
Fixed

[Physics] Using huge numbers of vertex for Polygon/Edge collider causes ...

Physics2D

-

Jan 16, 2020

-

Version/s: 2017.1.5f1, 2017.4.34f1, 2018.1.9f2, 2018.2.21f1, 2018.4.13f1, 2019.1.14f1, 2019.2.18f1, 2019.3.0f6, 2020.1.0a19, 2020.1.0a20

Steps to repro:1. Open attached project2. Hierarchy > 2D Object > Sprite3. Inspector > Add component > Polygon Collider ... Read more

2
votes
Fixed

OnTriggerExit2D when disabling a GameObject

Physics2D

-

Jan 18, 2020

-

Version/s: 2019.2.17f1

How to reproduce:1. Open the attached project ("case_1212896-OnTriggerExit2DBug.zip")2. Open the repro scene ("SampleScene)3. Enter ... Read more

0
votes
Fixed

HingeJoint2D reactionTorque is Zero AND Joint Break Torque does not exce...

Physics2D

-

Nov 30, 2021

-

Version/s: 2020.3.14f1, 2020.3.23f1, 2021.2, 2022.1

Reproduction steps:1. Load the attached "case_1384707.zip" and open the "TestHinge2D" scene.2. Select the "LongBox" GameObject.3. Ob... Read more

0
votes
Fixed

Rigidbody2D sinks into Tilemap with CompositeCollider2D when its Geometr...

Physics2D

-

Mar 15, 2020

-

Version/s: 2019.3, 2019.3.5f1, 2020.2

How to reproduce:1. Open the attached project's "case_1227909-Project.zip" Scene labeled "Test"2. Enter the Play Mode3. In Hierarchy... Read more

0
votes
By Design

[Physics2D] Unable to delete Polygon Collider 2D shapes when there are m...

Physics2D

-

Jan 30, 2020

-

Version/s: 2017.4, 2019.3.0f5, 2020.1

Reproduction steps:1. Create a new Project2. Import "Walls.png" and select Texture Type Sprite (2D and UI) in import settings3. Drag... Read more