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0
votes
By Design

Collider vertices do not get removed when holding CMD/CTRL and clicking ...

Physics2D

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Jan 24, 2021

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Version/s: 2019.4.8f1, 2020.1.1f1, 2020.2.0a12, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Select the GameObject in the scene3. Click the Edit Collider button4. Hold down CTRL... Read more

0
votes
Fixed

Physics2D.BoxCast doesn't detect the "Edge Collider 2D" when hitting the...

Physics2D

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Oct 11, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.5f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project's ("case_1190905-Project.zip") Scene labeled "IssueScene"2. Enter the Play Mode3. Pres... Read more

0
votes
By Design

[2D] The moving platform is not changing position in game mode and makes...

Physics2D

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Sep 17, 2019

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Version/s: 2019.2.7f2, 2019.3.0b3

To reproduce:1. Open an attached project or open a new project and import 2D Game Kit and turn on the scene "zone 3"2. Press play in... Read more

0
votes
Fixed

[2D] CompositeCollider2D polygon generation is inconsistent when using t...

Physics2D

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Oct 11, 2019

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Version/s: 2019.1.3f1, 2019.2.0b1, 2019.2.5f1, 2019.3.0a1, 2020.1

How to reproduce:1. Open the attached project ("case_1190643-UnityCollisionBug.zip")2. Open the repro scene ("SampleScene)3. Select ... Read more

0
votes
Fixed

[2D] ArgumentException thrown continuously when GameObject assigned to "...

Physics2D

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Jan 13, 2020

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Version/s: 2018.3.0a6, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a19

On assigning GameObject to "Connected Rigid Body" under preset of the any "2D Joint" component throws ArgumentException continuously... Read more

0
votes
Fixed

[Physics] Using huge numbers of vertex for Polygon/Edge collider causes ...

Physics2D

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Jan 16, 2020

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Version/s: 2017.1.5f1, 2017.4.34f1, 2018.1.9f2, 2018.2.21f1, 2018.4.13f1, 2019.1.14f1, 2019.2.18f1, 2019.3.0f6, 2020.1.0a19, 2020.1.0a20

Steps to repro:1. Open attached project2. Hierarchy > 2D Object > Sprite3. Inspector > Add component > Polygon Collider ... Read more

2
votes
Fixed

OnTriggerExit2D when disabling a GameObject

Physics2D

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Jan 18, 2020

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Version/s: 2019.2.17f1

How to reproduce:1. Open the attached project ("case_1212896-OnTriggerExit2DBug.zip")2. Open the repro scene ("SampleScene)3. Enter ... Read more

0
votes
Fixed

Kinematic child object with Rigidbody2D moves slower than the parent obj...

Physics2D

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Jan 21, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.18f1, 2019.3, 2020.1

Reproduction steps:1. Open user's attached project "Child Rigidbody Rotation Bug Report Project" and scene "SampleScene"2. Enter Pla... Read more

1
votes
Fixed

Raycast does not hit BoxCollider2D with RigidBody2D when it's rotated 18...

Physics2D

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Jan 04, 2021

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Version/s: 2019.3.10f1, 2019.4, 2020.1.0b2, 2020.2, 2020.2.0f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project ("Raycasttry.zip")2. Load "SampleScene"3. Enter Play mode4. In the Scene View drag "Ga... Read more

0
votes
By Design

[Physics2D] Unable to delete Polygon Collider 2D shapes when there are m...

Physics2D

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Jan 30, 2020

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Version/s: 2017.4, 2019.3.0f5, 2020.1

Reproduction steps:1. Create a new Project2. Import "Walls.png" and select Texture Type Sprite (2D and UI) in import settings3. Drag... Read more

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