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Rigidbody2D velocity is calculated incorrectly during the collision
Reproduction steps: 1. Open the attached project 2. Open scene "scene" 3. Play 4. Notice that ball did not bounce off as expected E... Read more
[Physics2D][ContactPoint2D] collider and otherCollider return values are...
Repro steps: 1) Open the project I attached and test.scene in it 2) Notice 2 circles and 2 spheres 3) Play the scene and move the le... Read more
Multiple properties are missing when using custom editor for Rigidbody2D
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. In hierarchy, select "Cube" GO 4. In inspector, inspect Rigid... Read more
Capsule2d sides extend vertically when using CapsuleDirection2D.Horizontal
Steps to reproduce: 1. Open SampleScene in "Horizontal direction 2d issue.zip" project 2. Enter Playmode Expected result: coloured ... Read more
Animated object size is changed when if condition contains enum variable
How to reproduce: 1. Open given Unity project 2. Enter play mode 3. Notice that after some turns, the size of car changes Expected ... Read more
If "Box Collider 2D" is disabled inside the Animation window, trying to ...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open "Level_Apartments" scene 3. In the Hierarchy window expand "Doors" a... Read more
Raycast does not hit BoxCollider2D with RigidBody2D when it's rotated 18...
How to reproduce: 1. Open the attached project ("Raycasttry.zip") 2. Load "SampleScene" 3. Enter Play mode 4. In the Scene View drag... Read more
OnTriggerEnter2D not called when enabling GameObject
Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Play scene 4. Observe the Console logs Result: OnTr... Read more
SliderJoint2D Motor parameters cannot be changed via script
Steps to reproduce: 1. Open attached project "motor.zip" 2. Open "scene1" scene 3. Select "platform" game object in Hierarchy 4. Run... Read more
ball with PhysicsMaterial2D.bounciness = 1 bounces higher with each bounce
Steps to reproduce: 1. Open attached project "bouncetest.zip" 2. Open "bounce_scene" scene 3. Run the scene 4. Notice how "ball" bou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow