Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.2.X, 2017.3.X
Votes
0
Found in
2017.2.0a1
2017.2.0f3
Issue ID
963200
Regression
Yes
Animated object size is changed when if condition contains enum variable
How to reproduce:
1. Open given Unity project
2. Enter play mode
3. Notice that after some turns, the size of car changes
Expected result: Car should rotate when conditions are met
Actual result: When car reaches the state car is rotated but, then the size of car changes
Regression first introduced in: 2017.2.0a1
Reproducible with: 2017.2.0a1, 2017.2.0b1, 2017.2.0f3, 2018.1.0a1
Not reproducible with: 5.6.2f1, 2017.1.1p4, 2017.1.2p2
Note:
However, this issue might be avoided if in IF statements direction == MovingDirection.Right and direction == MovingDirection.Left is removed. Although, condition statements should not affect Unity project.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment