Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.2.X, 2017.3.X
Votes
0
Found in
2017.2.0a1
2017.2.0f3
Issue ID
963200
Regression
Yes
Animated object size is changed when if condition contains enum variable
How to reproduce:
1. Open given Unity project
2. Enter play mode
3. Notice that after some turns, the size of car changes
Expected result: Car should rotate when conditions are met
Actual result: When car reaches the state car is rotated but, then the size of car changes
Regression first introduced in: 2017.2.0a1
Reproducible with: 2017.2.0a1, 2017.2.0b1, 2017.2.0f3, 2018.1.0a1
Not reproducible with: 5.6.2f1, 2017.1.1p4, 2017.1.2p2
Note:
However, this issue might be avoided if in IF statements direction == MovingDirection.Right and direction == MovingDirection.Left is removed. Although, condition statements should not affect Unity project.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment