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Mesh created using PolygonCollider2D.CreateMesh contains gap
Steps to reproduce:1. Open the attached project2. Open the "ColliderToMesh" Scene from "Assets" > "Example" folder in the Project... Read more
Composite Collider 2D inconsistent Offset results when Duplicated
How to reproduce:1. Open the attached project 'case_1328999-2020.3'2. Open the Scene 'SampleScene'3. Select the GameObject 'Composit... Read more
Description of the Surface Effector 2D "Use Contact Force" option contai...
How to reproduce:1. Open the attached "case_1396766" project2. Open the "SampleScene" Scene3. Select the "Main Camera" GameObject in... Read more
It is difficult to properly edit the PolygonCollider2D collider when its...
Reproduction steps:1. Open the attached "project-1361571.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "... Read more
Physics2D.Distance returns zero when CapsuleCollider has a size of (0.1,...
Steps to reproduce:1. Download and open the project "UnityBug_Collider_Distance_with_Capsule.zip"2. Open Assets/Scenes/SampleScene.u... Read more
SurfaceEffector2D causes high forces and incorrectly interacts with Coll...
Reproduction steps:1. Open the attached project "Repro.zip"2. Press Play Expected result: The ball GameObject does not teleportActua... Read more
EdgeCollider2D or PolygonCollider2D cannot move edited points when the T...
How to reproduce it:1. Open the user's attached project "Tama.zip"2. In the Hierarchy view select "Scene" > "Colliders" > "Top... Read more
When a Rigidbody2D is inactive GetPoint/GetVector/GetRelativePoint/GetRe...
Reproduction steps:1. Open the "Bug_Static_Rigidbody_GetRelativePoint.zip" project attached by the user2. Open the "SampleScene" Sce... Read more
CustomCollider2D doesn't use the Collider2D.Offset property for its Phys...
Reproduction steps:1. Open the attached project "CustomColliderOffset.zip"2. Open the "SampleScene" scene3. Select the "CustomShape"... Read more
Physics2D.SetLayerCollisionMask only affects the row in the 2D collision...
How to reproduce:1. Open the attached project "Physics2D SetLayerCollisionMask Edit Mode Bug.zip"2. Click Bug > Set Mask3. Check ... Read more
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