Search Issue Tracker
Animated object size is changed when if condition contains enum variable
How to reproduce: 1. Open given Unity project 2. Enter play mode 3. Notice that after some turns, the size of car changes Expected ... Read more
Collisions miscalculated when Tilemap Collider is used
Steps to reproduce: 1. Open Project "TilemapCollider2D Bug" 2. Drag the GameObject with Cirle Collider 2D outside the area with re... Read more
RigidBody2D kinematic state does not remove force from object
Reproduction Steps: 1. Open "Rigidbody2D.isKinematic Bug.zip" project 2. Open "Scene" scene 3. Play scene 4. Press "A" key to move "... Read more
If "Box Collider 2D" is disabled inside the Animation window, trying to ...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open "Level_Apartments" scene 3. In the Hierarchy window expand "Doors" a... Read more
Rigidbody2D inertia is not calculated correctly after the Centre of Mass...
How to reproduce: 1. Open attached project 2. Open scene BikeCOMass.unity - Scene contains a few bike shapes made out of colliders... Read more
[PolygonCollider2D] on second Inspector button "Edit Collider" not working
Steps to reproduced: 1. Open new project. 2. Add polygon collider to any game object. 3. Add additional inspector tab (that both ins... Read more
Reversing sprite shape makes CompositeCollider2D cutout it's PolygonColl...
How to reproduce: 1. Open the user attached project (DevSpriteshape.zip) 2. In the SampleScene select the "Closed Sprite Shape" Game... Read more
OnTriggerExit2D is not being triggered when disabling other GameObject w...
How to reproduce: 1. Open user's project. 2. Press Play. 3. Press 'Appear' button in the Game View. 4. Press 'Gone' button in the Ga... Read more
2D Colliders Gizmos lag behind the transform of the game object when its...
This might not be a bug, but a possible inconsistency between 3D and 2D Collider Gizmo drawing which might confuse our users To rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Double separation lines are present in a kebab dropdown menu
- [URP] CommandBuffer: built-in render texture type 3 not found while executing warning is thrown when Game view is open and OpenGL is used
- User gets "Sorry...that page seems to be missing" when click a help icon
- Horizontal Scrollbar appears in the Inspector Window when the Volume Component is added
- Build Profiles - Feature Request: Editor restart button would improve the user experience