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Won't Fix
Votes
0
Found in
2017.4.0f1
2018.2.0a1
2018.2.16f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
Issue ID
1103878
Regression
No
Collisions miscalculated when Tilemap Collider is used
Steps to reproduce:
1. Open Project "TilemapCollider2D Bug"
2. Drag the GameObject with Cirle Collider 2D outside the area with red Tiles present
3. Enter the Play Mode
4. In Scene View drag the GameObject on the red area with various speeds and from different sides.
Expected Results: Collider is triggered immediately on Collision and Collision is only calculated if there is a Collider on a Tile
Actual Results: Collider is not always triggered on Collision or Collision is calculated with no Collider Present
Reproducible with: 2017.4.17f1, 2018.3.1f1, 2019.1.0a13, 2019.2.0a1
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