Search Issue Tracker

11
votes
Fixed

Edit Collider needs to be clicked every time after making any small chan...

Physics2D

-

Oct 13, 2018

-

Version/s: 2018.3.0b5

How to reproduce: 1. Open the attached project 2. Double click a prefab "Object" in the Project window to enter the Prefab mode 3. G... Read more

41
votes
Fixed

[ContinuousCollisionDetection] If multiple collisions happen in one upda...

Physics2D

-

May 22, 2015

-

Version/s: 5.0.2f1

Steps to reproduce: 1. Open attached project 2. Open scene "sc_gameplay" 3. Notice that "pr_ball" has "Collision detection" set to ... Read more

24
votes
By Design

Rigidbody2d with kinematic rigidbody will not cause OnTriggerEnter2d

Physics2D

-

Nov 13, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Create two 2D cubes with colliders 2d 2. Attach a rigidbody 2D to one of the cubes and make the other cube a trigge... Read more

13
votes
Fixed

WheelJoint2D does not parse suspension angle from prefab when Asset Seri...

Physics2D

-

Jan 07, 2016

-

Version/s: 5.3.1p1

To reproduce: 1. Create new project 2. Add new game object to the hierarchy 3. Add WheelJoint2D component to the game object 4. Set ... Read more

19
votes
Duplicate

OnTriggerEnter2D behaves like OnTriggerStay2D under certain circumstances

Physics2D

-

Dec 15, 2013

-

Version/s: 4.3.1f1

Steps to reproduce : - import the project attached - open the "Test" scene - press play and notice the messages in the console Dup... Read more

0
votes
Fixed

Rigidbody2D interpolation does not take effect unless explicitly set eit...

Physics2D

-

Sep 19, 2013

-

Version/s: 4.3.0b2

Steps to reproduce : - import the project attached - open the scene and press play - press the left and right keys and notice that ... Read more

0
votes
Fixed
0
votes
By Design

Incorrect normal is returned in the RaycastHit2D when the fraction is 0

Physics2D

-

Sep 29, 2013

-

Version/s: 4.3.0b3

Steps to reproduce : - import the project attached - open the ControllerTester scene - press right to attempt to climb the ramp and... Read more

0
votes
Fixed

Edgecollider is only visible when editing it

Physics2D

-

Oct 01, 2013

-

Version/s: 4.3.0b4

1. Have any sprite in scene and add edge collider component to it Observe that the collider is only visible when editing it (though... Read more

0
votes
Fixed

Unable to add two of the same 2D colliders to one sprite

Physics2D

-

Oct 01, 2013

-

Version/s: 4.3.0b4

1. Add two of the same 2D collider component to one sprite (sprite collider fx) 2. You get pop up window saying you can't do that Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.