Search Issue Tracker
[Prefabs] Blue highlight (Override indicator) is misaligned for Cooking ...
Blue highlight (Override indicator) for Cooking options dropdown in the Mesh Collider is misaligned, Refer the attached video Steps... Read more
[IMGUI] "Auto Sync Transforms" Property tooltip missing under "Physics" ...
Tooltip is missing for "Auto Sync Transforms" Property under "Physics" in the "Project Setting" window, Refer attached video Steps ... Read more
Crash in physx::NpArticulationReducedCoordinate::createCache() when call...
How to reproduce: 1. Open user-submitted project (JointBug.zip) 2. Open the JointBug scene 3. Enter Play Mode 4. Click 'Save joint s... Read more
Raycast sometimes misses a GameObject when continuously hitting it after...
How to reproduce: 1. Open the attached "Selection-Debug" project 2. Open the "Selection" Scene (Assets->Game->Engine->Selection->Tes... Read more
OnCollisionExit callback is called when a Rigidbody is still in collisio...
How to reproduce: 1. Open the attached "CollisionCounterTest_Reduced.zip" project 2. Open the "SampleScene" Scene 3. Make sure the C... Read more
GameObject with no Rigidbody starts rotating when it's rotation is getti...
How to reproduce: 1. Open the attached project "colliderBug.zip" 2. Open the "SampleScene" Scene 3. Expand the "Group" GameObject in... Read more
[macOS]Hinge Joint with Mesh Collider causes a crash on a specific proje...
Steps to reproduce: 1. Open user's attached project "UnityMeshColliderCrashTest.zip" 2. Navigate to CustomAssets/Scenes and open Aut... Read more
[Physics] Articulation Body Angle constraints stop working when disabled...
Reproduction steps: 1. Open attached project "Articulation.zip" and scene "Book" 2. Enter Play Mode 3. Press the 'Z' key twice 4. In... Read more
Crash in Unity::ArticulationBody::GetDenseJacobian(Unity::ArticulationJa...
How to reproduce: 1. Open tester-attached project (ArticulationJacobianCrash.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Pres... Read more
Raycast will not hit a GameObject after certain amount of hits elsewhere...
How to reproduce: 1. Open user's attached "Find a Bug" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Left-click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ResolveUsePasses now extracts passes from all subshaders including fallbacks, in contrast to documented behaviour
- [UIBuilder] Changes aren't detected on types implementing IList
- [HDRP] Text is rendered with artefacts when using STP and resolution scale is set a float value
- [Settings Search] Search results not always matching search term correctly
- Crash on memcpy when opening a project that loads TSS files