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Won't Fix

Votes

0

Found in

2019.3

2019.4

2019.4.3f1

Issue ID

1267052

Regression

No

Raycast sometimes misses a GameObject when continuously hitting it after previously hitting other GameObject

Physics

-

How to reproduce:
1. Open the attached "Selection-Debug" project
2. Open the "Selection" Scene (Assets->Game->Engine->Selection->Tests)
3. Enter the Play Mode

Expected results: No "Entity.Null" message is logged after the Raycast switches to hitting another GameObject
Actual results: "Entity.Null" message is logged after the Raycast switches to hitting another GameObject

Reproducible with: 2019.3.1f1, 2019.4.7f1
Could not test with: 2018.4.26f1, 2019.3.0f6, 2020.1.0a1, 2020.1.1f1, 2020.2.0a20 because of the namespace errors

  1. Resolution Note (2020.2.X):

    Customer indicated the problem may be in their code, and asked us to put the ticket on hold for the time being.

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