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Transform::GetPosition Crash when duplicating objects with Configrable J...
Steps to reproduce: 1. Open User-supplied project 2. Select 'TopBone' and 'BottomBone' Prefabs located in the 'Character' parent 3. ... Read more
All Collider Types are highlighted when Physics Debugger's "Show Static ...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "Repro1152686.zip" Project 2. In the Window > Analytics > Physics ... Read more
Cloth component does not interact with Collider when in the Scene mode
How to reproduce: 1. Open attached "case_1276467.zip" project and Assets/Scenes/SampleScene scene 2. In the Hierarchy, select the Gi... Read more
Grammar mistake in the RigidBody's Error message
How to reproduce: 1. Open the "SampleScene" Scene in the attached "MinimalRepro" Project 2. Enter Play Mode Actual Behaviour: The E... Read more
[Cloth] Cannot use Move, Scale, Rotate, Rect Tools with default 3D objec...
How to reproduce: 1. Create a new project 2. Right-click in Hierarchy tab -> 3D Object -> Cube 3. Add 'Cloth' component 4. Try to mo... Read more
[Cloth] The constraints do not match the scale of the object and are too...
How to reproduce: 1. Open the attached 'Constraints.zip' project 2. Open 'SampleScene' scene 3. Go to the Hierarchy tab -> 'Model' -... Read more
Anchor and ConnectedAnchor Gizmos are shown in incorrect position when "...
How to reproduce: 1. Open attached project "PhysicsTestProject.zip" and scene "SampleScene" 2. Enter Play mode 3. In Scene view, ob... Read more
[HingeJoint] Reset functionality is not working forSpring, Motor and Lim...
[Physics] Reset functionality is not working for Spring, Motor and Limit for Hinge joint Steps to Repro: 1. Create a new Project 2... Read more
Creating a Ragdoll doesn't dirty the scene
Reproduction steps: 1. Open "1151547" project 2. Create a Ragdoll with the Model in the "SampleScene" 3. Enter Play mode to check t... Read more
[Prefabs] Blue highlight (Override indicator) is misaligned for Cooking ...
Blue highlight (Override indicator) for Cooking options dropdown in the Mesh Collider is misaligned, Refer the attached video Steps... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on