Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.2.X, 2019.3.X
Votes
1
Found in
2017.4.0f1
2018.3.0a1
2018.3.0f2
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1153439
Regression
No
[Cloth] The constraints do not match the scale of the object and are too large when the mesh has a high vertex density
How to reproduce:
1. Open the attached 'Constraints.zip' project
2. Open 'SampleScene' scene
3. Go to the Hierarchy tab -> 'Model' -> 'mesh'
4. In the Inspector press 'Edit Cloth Constraints' button and observe constraints
5. Observe and compare constraints of 'Cube1', 'Cube2', 'Cube3'
Expected result: Constraints match the scale of the objects and don't overlap
Actual result: Constraints do not match the scale of the objects
Reproducible: 2017.4.27f1, 2018.4.1f1, 2019.1.4f1, 2019.2.0b3, 2019.3.0a3
-
NathanRH
Aug 16, 2019 13:35
Yes, we just need to have the size of these spheres exposed in the editor...
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor becomes unresponsive and memory allocation errors are spammed in the Console when Generating Lightning
- Crash on BatchApplyPropertiesFromSourceAssetDB when opening a specific project
- Scene view Camera cannot be moved with WASD/QE keys when the Right Mouse Button is held down and the Mouse is not moved
- Crash when calling default interface method from virtual method with same name
- [Android] Unity does not include the ".aab" extension for an AppBundle when it is built via script with the buildPlayerOptions.locationPathName = "AppName.apk" and EditorUserBuildSettings.buildAppBundle = true
Resolution Note (fix version 2020.1):
The bug was fixed by adding the ability to vary the constraint size. It could be found in the "Constraint Size" setting under "Brush Radius" in the Cloth Constraints panel.
Fixed in: 2020.1.0a3
Backported to: 2019.2.15f1, 2019.3.0b7