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3
votes
By Design

Continuous speculative rigidbody getting stuck on mesh collider

Physics

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Mar 03, 2019

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Version/s: 2018.3.5f1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open original project "PhysicsBugReport.zip" 2. Open "MainScene" scene 3. Enter Play mode 4. Compare "Contini... Read more

0
votes
Fixed

Unity crashes when using C# batched Raycast requests containing invalid ...

Physics

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Mar 06, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open User-supplied project (Link in Comment) 2. Follow the video contained in the OC link Reproducible on: 2... Read more

0
votes
By Design

CharacterController overrides object's position when teleporting with Tr...

Physics

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Mar 08, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project ("CharacterControllerTransform.zip") 2. Open SampleScene 3. Play 4. Use WASD to move and ... Read more

0
votes
By Design

Objects connected by joints begin rotating continuously when colliding w...

Physics

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Mar 19, 2019

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Version/s: 2018.3.0a5, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open user-submitted project (IncorrectPhysics) 2. Open scene 'SampleScene' 3. Enter Play Mode Expected result:... Read more

0
votes
By Design

Collider bounds are not updated after moving attached GameObject

Physics

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Mar 21, 2019

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Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open original project "Test.zip" 2. Enter Play Mode, pause after a couple of seconds 3. Observe console Expe... Read more

1
votes
Won't Fix

Enabling Cloth component stutters the Editor

Physics

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Mar 27, 2019

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Version/s: 2018.3.6f1

Reproduction steps: 1. Open "ClothEnable.zip" project 2. Open "SampleScene" Scene 3. Enter Play mode 4. Press "D" to disable the Cl... Read more

0
votes
Fixed

Editor crashes on physx::writeCompressedContact when entering Play mode

Physics

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Dec 01, 2020

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Version/s: 2019.4, 2020.1, 2020.1.14f1, 2020.2

Reproduction steps: 1. Open the user's attached "SmokeSim.zip" project 2. Load the "Zuma" scene 3. Enter Play mode 4. Wait 5-10 seco... Read more

1
votes
Won't Fix

[PHYSX] PhysX.PxsContext.contactManagerDiscreteUpdate spikes when small ...

Physics

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May 10, 2019

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Version/s: 2019.1.0f2, 2019.3

To reproduce: 1. Open attached project 2. Press play and go to profiler 3. In the game press Respawn button 4. In the profiler check... Read more

1
votes
Duplicate

Kinematic Rigidbody does not follow it's non-Kinematic Rigidbody parent

Physics

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Apr 04, 2019

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Version/s: 2018.3.10f1, 2018.3.11f1, 2019.1.0b7, 2019.2.0b6

How to reproduce: 1. Open the attached "case_1143401-KinematicChildBug" project 2. Open "SampleScene" 3. Open the Physics Debug wind... Read more

2
votes
Won't Fix

CapsuleCastAll doesn't hit the Mesh Collider it starts in if the Mesh Co...

Physics

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Apr 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open submitted project (CapsuleCast) 2. Enter Play Mode and see the Console window Expected result: Cast (befo... Read more

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