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Continuous speculative rigidbody getting stuck on mesh collider
Steps to reproduce: 1. Open original project "PhysicsBugReport.zip" 2. Open "MainScene" scene 3. Enter Play mode 4. Compare "Contini... Read more
Unity crashes when using C# batched Raycast requests containing invalid ...
Steps to reproduce: 1. Open User-supplied project (Link in Comment) 2. Follow the video contained in the OC link Reproducible on: 2... Read more
CharacterController overrides object's position when teleporting with Tr...
How to reproduce: 1. Open attached project ("CharacterControllerTransform.zip") 2. Open SampleScene 3. Play 4. Use WASD to move and ... Read more
Objects connected by joints begin rotating continuously when colliding w...
How to reproduce: 1. Open user-submitted project (IncorrectPhysics) 2. Open scene 'SampleScene' 3. Enter Play Mode Expected result:... Read more
Collider bounds are not updated after moving attached GameObject
Steps to reproduce: 1. Open original project "Test.zip" 2. Enter Play Mode, pause after a couple of seconds 3. Observe console Expe... Read more
Enabling Cloth component stutters the Editor
Reproduction steps: 1. Open "ClothEnable.zip" project 2. Open "SampleScene" Scene 3. Enter Play mode 4. Press "D" to disable the Cl... Read more
Editor crashes on physx::writeCompressedContact when entering Play mode
Reproduction steps: 1. Open the user's attached "SmokeSim.zip" project 2. Load the "Zuma" scene 3. Enter Play mode 4. Wait 5-10 seco... Read more
[PHYSX] PhysX.PxsContext.contactManagerDiscreteUpdate spikes when small ...
To reproduce: 1. Open attached project 2. Press play and go to profiler 3. In the game press Respawn button 4. In the profiler check... Read more
Kinematic Rigidbody does not follow it's non-Kinematic Rigidbody parent
How to reproduce: 1. Open the attached "case_1143401-KinematicChildBug" project 2. Open "SampleScene" 3. Open the Physics Debug wind... Read more
CapsuleCastAll doesn't hit the Mesh Collider it starts in if the Mesh Co...
How to reproduce: 1. Open submitted project (CapsuleCast) 2. Enter Play Mode and see the Console window Expected result: Cast (befo... Read more
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