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1
votes
Won't Fix

Unity crashes when instantiating many instances of prefabs with Rigidbod...

Physics

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Oct 26, 2013

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Version/s: 4.2.2f1

User is instantiating 10 million prefabs with Rigidbody components attached to them. Unity is crashing somewhere in Rigidbody.SetIsK... Read more

2
votes
Fixed

Trigger/Collision detection problem when TimeScale is set to zero

Physics

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Oct 30, 2013

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Version/s: 4.3.0b6

To reproduce: 1. Open the attached project 2. Run "Test1" scene 3. Notice, that nothing is logged in the console after the objects c... Read more

2
votes
Won't Fix

Rigid body with all translations freeze does not behave like kinematic

Physics

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Nov 12, 2013

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Version/s: 4.3.0f4

Objects "sink" into each other when one is a lot bigger than the other (35x). Collisions are not detected properly. To reproduce: ... Read more

8
votes
Fixed

Continuous Collision Detection does not work properly on rigidbodies wit...

Physics

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Nov 15, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open the attached project 2. Run the "Test" scene 3. Click on spheres 4. The top sphere bounces from the mesh colli... Read more

2
votes
By Design

Character Controller improperly factors Step Offset into the ControllerC...

Physics

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Nov 19, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open attached project 2. Open scene repro - it has a character controller and a sphere on a plane. The character co... Read more

3
votes
Duplicate

Unity crashes after running scene with constant mesh collisions for more...

Physics

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Nov 14, 2013

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Version/s: 4.3.0f4

Steps to reproduce: 1. Create a scene which has hundreds of objects with mesh colliders colliding constantly. 2. Leave the scene to ... Read more

1
votes
Duplicate

Character controller's step offset causes the character not to fit into ...

Physics

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Nov 19, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open attached project 2. Open scene repro - it contains a first person character controller with the step offset se... Read more

1
votes
Fixed

Physics.SphereCastAll fails to intersect with the corners of certain obj...

Physics

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Nov 18, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open the attached project 2. Open scene PlaneTest. It contains a Scale(10,1,10) plane and a SphereCastAll is being ... Read more

0
votes
By Design

Unity freezes while calculating player position by dividing by deltaTime

Physics

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Nov 19, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open the attached project 2. Run the 'PoC' scene in the Levels folder 3. Try clicking the sky 4. The Unity freezes ... Read more

0
votes
Fixed

A moving CapsuleCollider triggers collisions with no actual contact betw...

Physics

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Nov 29, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open attached project 2. Run scene 'test' 3. Console reports collisions Notice: the issue only occurred while usin... Read more

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