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WheelCollider: Modifying colliders that are in contact with WheelCollide...
How to reproduce: 1. Open attached project2. Open scene playground.unity- Scene contains a vehicle using 8 wheel colliders and a sin... Read more
SphereCastAll and SphereCastNonAlloc cast inside collider return hit poi...
Steps to reproduce: 1. Open attached project "777460.zip"2. Open scene "repro"3. Make sure Console is visible and run the scene4. No... Read more
[Continuous] Sometimes Rigidbody slows down for a short time when using ...
Steps to reproduce: 1. Open attached project2. Open scene "test" and run it3. Press C to spawn Rigidbody with Continuous collision4.... Read more
[HingeJoint] Intertia is gained when HingeJoints are connected into a chain
Steps to reproduce: 1. Open attached project "HingeJointIssue.zip"2. Open scene "Kettenglieder"3. Run it4. Stand under "Lampe" game ... Read more
Rigidbody stays unstable if it is placed on top of another Rigidbody whi...
Steps to reproduce: 1. Open attached project "780339.zip"2. Open scene "Repro"3. Run the scene4. Notice that structure in the left, ... Read more
[Cloth] Surface penetration constraint for cloth doesn't work
How to reproduce: 1. Open attached project2. Open scene bugreport.unity3. Play the scene- Note how the cloth never passes through th... Read more
[Rigidbody] Changing Rigidbody.position does not update transform positi...
Steps to reproduce: 1. Open the attached project2. Open 'default' scene3. Notice there are two objects, that have the RigidBody.posi... Read more
When CharacterController.detectCollisions is set to false, it still dete...
Reproduction steps:1. Open the attached project;2. Enter Play mode and go to the cube; Actual result: the character collides with th... Read more
When colliding CharacterController jumps over moving kinematic object
To reproduce the bugfollow the steps1. Open "case_691821-CharacterControllerIssue" project2. Open "Test01" scene3. Run scene in edit... Read more
Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data
Bad AABB Data is causing a tonne of asserts. updated repro: Editor assserts when the cloth component penetration is set to zero Step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
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