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Fixed in 2018.3.X

Votes

0

Found in

5.3.6f1

Issue ID

842287

Regression

No

[Continuous] Sometimes Rigidbody slows down for a short time when using Continuous Collision Detection

Physics

-

Steps to reproduce:

1. Open attached project
2. Open scene "test" and run it
3. Press C to spawn Rigidbody with Continuous collision
4. After hitting terrain it will do some flips and the slow down for few seconds

Additional steps:
5. Press D to spawn Discrete Rigidbody
6. Notice that there's no slow down like in step 4

Note: Not reproducible with Discrete Collision Detection

Reproduced with: 5.3.1f1, 5.4.2f1, 5.5.0b8

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