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10
votes
Won't Fix

Rigidbody with Interpolate mode set to interpolate makes a small hiccups...

Physics

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Sep 10, 2017

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Version/s: 2017.2.0b10

Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run 'RotationTester' sceneObserve the cube and you sh... Read more

0
votes
Fixed

[Regression] Editor crash on SkinnedMeshRenderer::PrepareSkinCommon when...

Physics

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Aug 11, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Open the "TestScene" in the user-provided project2. Select the "PlaneAnimation&Cloth" Game Object from the Hiera... Read more

0
votes
Fixed

Moving a Collider via script does not update its position if it was disa...

Physics

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Aug 25, 2017

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Version/s: 2017.2.0b8

Reproduction steps:1. Open the attached project "test mesh move.zip";2. Open the test.unity scene;3. Select "a rock" game object and... Read more

0
votes
Duplicate

Crash at Unity::Cloth::SetEnabled, when Moving Cloth component, when Ski...

Physics

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Aug 25, 2017

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Version/s: 2017.2.0b8

To reproduce:1. Create empty object.2. Add Cloth Component.3. On Cloth component press 'gear' and select "Move Up". Reproducible: 5.... Read more

0
votes
Won't Fix

Joint is attached but no longer functions when connected body is disable...

Physics

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Aug 25, 2017

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Version/s: 2017.1.0p4

To reproduce:1. Open attached Unity project "DisablingConnectedObjects.zip"2. Open "TestScene" scene3. Go into Play mode4. Disable A... Read more

1
votes
Fixed

Crash in physx::NpArticulationReducedCoordinate::createCache() when call...

Physics

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Jul 21, 2020

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Version/s: 2020.1.0a23, 2020.2, 2020.2.0a18

How to reproduce:1. Open user-submitted project (JointBug.zip)2. Open the JointBug scene3. Enter Play Mode4. Click 'Save joint state... Read more

8
votes
Fixed

Crash on SimulationCallbackReceiver::onContact when objects are destructing

Physics

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Dec 30, 2018

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Version/s: 2018.3.0f2

How to reproduce:1. Open attached Unity project2. Enter the Play moe3. Move player-- Editor will crash on SimulationCallbackReceiver... Read more

0
votes
Fixed

Rigidbody not affected by Rigidbody.AddExplosionForce immediately after ...

Physics

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Feb 20, 2018

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Version/s: 2017.2.0a4, 2017.3.1f1

Steps to reproduce:1. Open attached “AddExplosionForce.zip” Unity project2. Open “Main” scene3. Enter Play mode4. Observe the Cube o... Read more

0
votes
Fixed

Component can be Moved Down in inspector, when it is already at the bott...

Physics

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Sep 08, 2017

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Version/s: 2017.3.0a7

To reproduce:1. Create new object.2. Add cloth component to it.3. Press on a "gear" on cloth component. "Move down" can be pressed, ... Read more

0
votes
Duplicate

Inconsistent result when toggling autoConfigureConnectedAnchor of Config...

Physics

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Sep 01, 2017

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Version/s: 5.6.3p1

How to reproduce:1. Open QA-supplied project2. Load scene "Example"3. Enter the Play mode4. Select "Cube" in the Hierarchy window5. ... Read more

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