Search Issue Tracker
Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth*, SkinnedMeshRe...
Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth, SkinnedMeshRenderer) when you try to add a mesh in Skinned Mesh Renderer t... Read more
Physics Debug scene view down-right corner UI window disappears when ent...
How to reproduce:1. Open the attached 'project-1230368.zip' project2. Make sure that the 'Physics Debug' UI window is visible in the... Read more
Physics.SphereCast(origin, radius, direction, out hitInfo, layerMask) ig...
How to reproduce:1. Open the "Physics_Test.zip" project2. Open the "Physics.unity" scene3. Enter Play Mode4. Check the Console Actua... Read more
Crash in physx::Gu::PersistentContactManifold::reduceBatchContacts when ...
How to reproduce:1. Open user-submitted project (Active Ragdoll Prototype)2. Enter Play Mode3. Move the camera around with the mouse... Read more
[Physics] Inconsistent wheel colider behavior if wheel coliders exist du...
To reproduce: 1. Download and open attached "tankgame.zip" project.2. Enter play mode.3. Press anywhere on terrain to set a way poin... Read more
Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data
Bad AABB Data is causing a tonne of asserts. updated repro: Editor assserts when the cloth component penetration is set to zero Step... Read more
Changing the center of mass makes the Rigidbody constraints fail to lock
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected result: falling cube stopsActual result: cons... Read more
Objects in "Ultimate Rope Editor" explode when entering play mode
To reproduce: 1. Download attached project "A$ BASH 2017.2 part 4.zip" and open in Unity2. Open "04 - Breakable ropes" scene3. Enter... Read more
Physics is inconsistent between 32bit and 64bit builds
To reproduce: 1. Open the project, attached by the user (PhysicTest.zip)2. Build it for standalone with x86 architecture3. Build it ... Read more
GameObject is jittering when being rotated if the Rigidbody Interpolatio...
How to reproduce:1. Open the "InterpolationRotate.zip" project2. Go to the Build Settings and build3. Open the Player and observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled