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VR usage freezes the editor if a cloth component is attached to the scene
Steps to reproduce:1. Open attached project2. Select CurtainLeft/CurtainRight and enable cloth component3. Play the scene4. Observe ... Read more
Crash on physx::NpShapeManager::findSceneQueryData when entering Play Mode
Reproduction steps:1. Open attached project "case_1285584" from the drive link2. Open scene "demo scene 1" from "BMSLAB- Source Code... Read more
"Selected Object Info" is not expanding in the Physics Debugger
Steps to reproduce:1. Open original project "New Unity Project (32).zip"2. Open the Physics Debugger from Window /Analysis3. Create ... Read more
Physics.CapsuleCastNonAlloc returns incorrect value when hits connection...
To reproduce:1. Open project2. Play scene Expected: 'Hit Plane at -0.01629636 0 0 Distance ...' message will be shownActual: 'Hit Pl... Read more
Switching IsTrigger values repeatedly, causes Rigidbody's position insta...
To reproduce:1. Open project2. Play scene Expected vs Actual: cube in scene should not be jumping( gif with white cube) Workaround: ... Read more
"value must be greater" errors appear, when Cloth components parameters ...
To reproduce:1. Create a new project.2. Create Empty game object in hierarchy.3. Add Cloth component to it.4. Set Cloth's "Stretchin... Read more
Cloth crashes editor in physx::Sc::ClothSim::clearCollisionShapes when e...
To reproduce: 1. Open attached project2. Enter and exit Play mode until editor crashes Expected: Cloth does not crash the editor whe... Read more
Physics.Raycast and Rigidbody.SweepTest don't detect backfaces when Phys...
To reproduce: 1. Download attached project "queriesHitBackfaces.zip" and open in Unity2. Open "test" scene3. Press "Play" button4. O... Read more
Crash while instantiating prefabs w/ physics
Steps to reproduce:1) Download and open attached project "NewtonVRCrash.zip"2) Open and play scene "bug3"3) Wait a bit Actual result... Read more
[Prefabs] Blue highlight (Override indicator) is misaligned for Cooking ...
Blue highlight (Override indicator) for Cooking options dropdown in the Mesh Collider is misaligned, Refer the attached video Steps ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets