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Fixed in 2017.1.X

Votes

0

Found in

5.6.0b11

Issue ID

893096

Regression

No

VR usage freezes the editor if a cloth component is attached to the scene

Physics

-

Steps to reproduce:
1. Open attached project
2. Select CurtainLeft/CurtainRight and enable cloth component
3. Play the scene
4. Observe the black game screen and the frozen editor

Expected result: The scene should start fine without freezing
Actual result: Editor freezes, game view is black

Note: When a cloth component is enabled and attached on a mesh, the scene is played using VR, the editor freezes and the game view is all black. Although the problem does not seem to occur when the scene is played without using VR.

Reproducible in: 5.6.0b11, 5.6.0f1
Unable to reproduce on 5.6.0f2.

testing in 5.5 produces an error (picture attached). 'UnityEditor.PlayerSettings' does not contain a definition for 'applicationIdentifier'

DUT:
Samsung Galaxy S6 Edge, Android 6.0
and GearVR

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