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Fixed in 2017.1.X
Votes
0
Found in
5.6.0b11
Issue ID
893096
Regression
No
VR usage freezes the editor if a cloth component is attached to the scene
Steps to reproduce:
1. Open attached project
2. Select CurtainLeft/CurtainRight and enable cloth component
3. Play the scene
4. Observe the black game screen and the frozen editor
Expected result: The scene should start fine without freezing
Actual result: Editor freezes, game view is black
Note: When a cloth component is enabled and attached on a mesh, the scene is played using VR, the editor freezes and the game view is all black. Although the problem does not seem to occur when the scene is played without using VR.
Reproducible in: 5.6.0b11, 5.6.0f1
Unable to reproduce on 5.6.0f2.
testing in 5.5 produces an error (picture attached). 'UnityEditor.PlayerSettings' does not contain a definition for 'applicationIdentifier'
DUT:
Samsung Galaxy S6 Edge, Android 6.0
and GearVR
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