Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a7
2019.1.0b1
2019.2.0a1
Issue ID
1122474
Regression
No
"Selected Object Info" is not expanding in the Physics Debugger
Steps to reproduce:
1. Open original project "New Unity Project (32).zip"
2. Open the Physics Debugger from Window /Analysis
3. Create a Cube and select it in the Hierarchy
4. Click on "Selected Object Info" foldout icon and notice that nothing appears under
5. Expand the "Collider Types" section
6. Notice that the "Selected Object Info" field appear under "Selected Object Info"
Expected result: "Selected Object Info" section should not be tied to "Collider Types" section
Actual result: "Selected Object Info" only expands if "Collider Types" is expanded.
Reproduced in 2019.1.0a7, 2019.1.0b2, 2019.2.0a3
Note: Could not reproduce with older Unity versions because it's only present with new Physics debugger UI.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions
Add comment