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Most Activity
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1
votes
Fixed

Physics Debug overlay panel gets duplicated in Scene view when window ne...

Physics

-

Jan 10, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a14, 2019.2.0a1

How to reproduce: 1. Open attached project "case_1115985-PhysicsDebuggingSceneViewUI" (This is just an empty project) 2. Make sure t... Read more

0
votes
By Design

Rotating an object with an interpolated rigidbody changes it's velocity ...

Physics

-

Oct 20, 2017

-

Version/s: 5.6.1f1

Steps to reproduce: 1. Open user attached project 2. Play the "VSync Test" scene 3. Press V to toggle QualitySettings.vSyncCount bet... Read more

0
votes
By Design

RaycastAll returns 0 hits when Raycasting to a GameObject immediately af...

Physics

-

Aug 24, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "RaycastAll" 2. Open the scene "TestScene" and enter Play mode (Assets/Scenes/TestSce... Read more

0
votes
Fixed

Able to put ArticulationBody and RigidBody components on the same GameOb...

Physics

-

Mar 29, 2021

-

Version/s: 2021.2.0a10

Steps to reproduce: 1. Open new project 2. Create new game object 3. Add ArticulationBody and Rigidbody component to the game object... Read more

0
votes
Fixed

Switching IsTrigger values repeatedly, causes Rigidbody's position insta...

Physics

-

Sep 20, 2017

-

Version/s: 5.6.3p1

To reproduce: 1. Open project 2. Play scene Expected vs Actual: cube in scene should not be jumping( gif with white cube) Workarou... Read more

0
votes
Fixed

Rigidbody stays unstable if it is placed on top of another Rigidbody whi...

Physics

-

Mar 16, 2016

-

Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project "780339.zip" 2. Open scene "Repro" 3. Run the scene 4. Notice that structure in the le... Read more

0
votes
By Design

When Gizmos are enabled in GameView the PhysicsDebug mode is only visibl...

Physics

-

Mar 17, 2016

-

Version/s: 5.4.0b5

When Gizmos are enabled in GameView the PhysicsDebug mode is only visible for objects which are visible in SceneView camera To repr... Read more

0
votes
Fixed

In PhysicsDebug window, when setting Terrain Tiles Max to 0, it behaves ...

Physics

-

Mar 17, 2016

-

Version/s: 5.4.0b5

In PhysicsDebug window, when setting Terrain Tiles Max to 0, it behaves as if it's set to infinity To reproduce: 1. Open Attached p... Read more

0
votes
By Design

Rigidbody falling onto another kinematic rigidbody using MoveRotation(0)...

Physics

-

Jan 03, 2020

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open user's attach project "RigitbodyTest.zip" 2. Open "SampleScene" 3. In the Hierarchy select "Cube" 4. Ent... Read more

0
votes
Fixed

Mesh Collider keeps adding on prefab in the hierarchy when selecting it ...

Physics

-

Oct 19, 2017

-

Version/s: 2018.1.0a1

After adding cloth component on a prefab from project folder, selecting prefab in the hierarchy mesh collider keeps adding up and th... Read more

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