Search Issue Tracker
By Design
Votes
0
Found in
5.6.1f1
Issue ID
960998
Regression
Yes
Rotating an object with an interpolated rigidbody changes it's velocity under different VSync settings
Steps to reproduce:
1. Open user attached project
2. Play the "VSync Test" scene
3. Press V to toggle QualitySettings.vSyncCount between 0 and 2
4. Notice the changing velocity of the sphere
Expected result: interpolated rigidbody should not change it's velocity under different VSync settings
Reproduced in: 2018.1.0a1, 2017.3.0b6, 2017.2.0f3, 2017.2.0a4
Not reproduced in: 2017.2.0a3, 2017.1.2p2, 5.6.2p4
Regression since: 2017.2.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment