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Time spent in Physics.SyncColliderTransforms for dynamic rigidbodies sca...
Reproduction steps: 1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Profi... Read more
RaycastAll returns 0 hits when Raycasting to a GameObject immediately af...
How to reproduce: 1. Open the attached project "RaycastAll" 2. Open the scene "TestScene" and enter Play mode (Assets/Scenes/TestSce... Read more
Crash upon loading scene (test) from project
1. download and open attached project (case_692946-Slash) 2. open the scene called test Unity will crash while attempting to load t... Read more
Crash on internalABP::ABP_PairManager::addPair when switching to Articul...
Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/SampleScene' 3. Enter Play mode 4. Wait for 10-20 seco... Read more
Crash, when dragging a prefab with script, that sets isKinematic paramet...
To reproduce this bug: 1. Open the attached project 2. Select Cube 3. It has Rigidbody and script which sets isKinematic parameter ... Read more
Rotating Rigidbodies with a constant velocity have their velocities affe...
Reproduction steps: 1. Open the attached project "BugRigidbodyInterpolator.zip"; 2. Open the SceneMain; 3. Observe 3 objects in the ... Read more
SphereCastAll and SphereCastNonAlloc cast inside collider return hit poi...
Steps to reproduce: 1. Open attached project "777460.zip" 2. Open scene "repro" 3. Make sure Console is visible and run the scene 4... Read more
[Visualization] When one collider is shrinked all colliders of same game...
How to reproduce: 1. Open the attached project 2. Open the Main scene 3. Look at LevelArt -> Boundaries -> Cliff (notice all collid... Read more
ArticulationBody.maxLinearVelocity doesn't limit velocity when forces ar...
How to reproduce: 1. Open the user's attached project 2. Open scene TestScene 3. Press the Play button and observe the Console Expe... Read more
Crashing during DrawControllerGizmo process, when changing a gameobject'...
Reproduction steps: 1. Open the attached project 2. Select the "cube" game object in the hierarchy 3. Constantly shift the Z axis sc... Read more
All about bugs
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Latest issues
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