Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.3f1
Issue ID
796324
Regression
No
Setting useGravity to true though it was already true causes Rigidbody to become awake
Steps to reproduce:
1. Open attach project "796324.zip"
2. Open scene "repro"
3. Run it
4. In console notice output message, although gravity wasn't changed (was set to true though it was already true) rigidbody became awake
Workaround: Check if Rigidbody.useGravity is already true
Reproduced with: 5.1.4f1, 5.2.4f1, 5.3.4p6, 5.4.0b18
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graph Toolkit Blackboard groups get expanded/collapsed until scrolled when navigating with left/right arrow keys
- Streaming AudioClip loaded from AssetBundle goes silent when the application is suspended and resumed
- Multiplayer Play Mode is showing the Player as Active when the Player was force shutdown and “No” is selected on the restart Player popup
- Shadergraph Category folder doesn't expand/collapse when using arrow keys to navigate
- Roslyn analyzer warnings are reported for suppressed rules when compiling scripts in a fresh project
Add comment