Search Issue Tracker
Character Controller Closest Point returns incorrect position when the C...
Reproduction steps:1. Open the attached "CharacterControllerClosestPoint.zip" project2. Open the "SampleScene" Scene3. In the Hierar... Read more
Relative Torque does not apply relative to the Rigidbody's axis when the...
Reproduction steps:1. Open project "case_1337722"2. Open Scene "SampleScene"3. Enter Play Mode4. In the Hierarchy tab select GameObj... Read more
Editor crashes on physx::Dy::PxsSolverStartTask::setupDescTask when movi...
How to reproduce:1. Open the attached project ('case-1338600.zip')2. Open the 'SampleScene' Scene3. Enter Play Mode4. In the Hierarc... Read more
Articulation body doesn't work when it is the last one in the chain AND ...
Reproduction steps:1. Open user attached Project2. Press Play3. Select Articulated Hand in the Hierarchy4. Increase the value of Ele... Read more
Physics Articulation Body Collision doesn't call OnCollisionEnter when l...
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\SampleScene3. Press Play Expected result: When the Objects collide ... Read more
Non Kinematic GameObject with Fixed Joint moves too far away from the or...
Steps to reproduce:1. Download and open the user's project "Test Physics.zip"2. Open Assets/Scenes/SampleScene.unity3. Click on Play... Read more
Rigidbodies with Box Colliders ignore some of the collisions in WebGL
Steps to reproduce:1. Download and open the user's project "TestWebglPhysics.zip"2. Open Assets/Scenes/SampleScene.unity3. Click on ... Read more
Editor crashes on physx::Gu::PersistentContactManifold::reduceBatchConta...
Reproduction steps:1. Open the attached project "Space Warrior WW3.zip"2. Go to Assets/Scenes/Campagin/Level13. Enter Play Mode Repr... Read more
GameObject is constrained in world space when setting angularVelocity on...
How to reproduce:1. Open the attached project's Scene labeled "BugRbSetAngularVelocity"2. Enter the Play Mode3. In the Game View, in... Read more
Articulation is not visible when using the Physics Debugger
How to reproduce:1. Open the attached '1343929.zip' project2. Open the 'SampleScene'3. In the top-bar menu select Window > Analys... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used